public PotionDeVie(Unite unite, Vector2 position)
     : base(unite, position)
 {
     Icone = PackTexture.boutons[3];
     spell = new Soin(unite, false);
     id = 1;
 }
Exemple #2
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 public override void Effet(Unite unite)
 {
     spell = new Soin(unite, false);
 }
Exemple #3
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 public PotionDeVie(Unite unite, Vector2 position) : base(unite, position)
 {
     Icone = PackTexture.boutons[3];
     spell = new Soin(unite, false);
     id = 1;
 }
 public override void Effet(Unite unite)
 {
     spell = new Soin(unite, false);
 }