/// <summary> /// Generates a uniformly distributed double precision floating point value between the exclusive range (0, 1). /// </summary> public double NextDouble() => Operations.DoornikDouble(NextInt32(), NextInt32());
/// <summary> /// Generates a uniformly distributed double precision floating point value between the exclusive range (0, 1). /// </summary> public double NextDouble() { return(Operations.DoornikDouble(NextInt32(), NextInt32())); }