private void RollAttackDamage(MonsterAttackViewModel attackViewModel) { _dialogService.ShowDiceRollDialog(attackViewModel.Name + " (Damage)", attackViewModel.Roll); }
private void RollAttackToHit(MonsterAttackViewModel attackViewModel) { _dialogService.ShowDiceRollDialog(attackViewModel.Name + " (To Hit)", "1d20" + attackViewModel.ToHit); }