private void RollAttackDamage(MonsterAttackViewModel attackViewModel)
 {
     _dialogService.ShowDiceRollDialog(attackViewModel.Name + " (Damage)", attackViewModel.Roll);
 }
 private void RollAttackToHit(MonsterAttackViewModel attackViewModel)
 {
     _dialogService.ShowDiceRollDialog(attackViewModel.Name + " (To Hit)", "1d20" + attackViewModel.ToHit);
 }