public override void func_21001_a(Packet19 packet19) { if (packet19.state == 1) { playerEntity.func_21043_b(true); } else if (packet19.state == 2) { playerEntity.func_21043_b(false); } else if (packet19.state == 3) { playerEntity.wakeUpPlayer(false, true); hasMoved = false; } }