Beispiel #1
0
 public override void func_21001_a(Packet19 packet19)
 {
     if (packet19.state == 1)
     {
         playerEntity.func_21043_b(true);
     }
     else if (packet19.state == 2)
     {
         playerEntity.func_21043_b(false);
     }
     else if (packet19.state == 3)
     {
         playerEntity.wakeUpPlayer(false, true);
         hasMoved = false;
     }
 }
Beispiel #2
0
 public override void func_21001_a(Packet19 packet19)
 {
     if (packet19.state == 1)
     {
         playerEntity.func_21043_b(true);
     }
     else if (packet19.state == 2)
     {
         playerEntity.func_21043_b(false);
     }
     else if (packet19.state == 3)
     {
         playerEntity.wakeUpPlayer(false, true);
         hasMoved = false;
     }
 }