public static ItemStack FromStream(MinecraftStream stream) { var slot = ItemStack.EmptyStack; slot.Id = stream.ReadInt16(); if (slot.Empty) { return(slot); } slot.Count = stream.ReadInt8(); slot.Metadata = stream.ReadInt16(); var length = stream.ReadInt16(); if (length == -1) { return(slot); } slot.Nbt = new NbtCompound(); var buffer = stream.ReadUInt8Array(length); var nbt = new NbtFile(); nbt.LoadFromBuffer(buffer, 0, length, NbtCompression.GZip, null); slot.Nbt = nbt.RootTag; return(slot); }
public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); LevelType = stream.ReadString(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); Discarded = stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { if (direction == PacketDirection.Clientbound) Slot = stream.ReadInt8(); else Slot = stream.ReadInt16(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); LevelType = stream.ReadString(); ReducdedDebug = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadInt8(); EnchantmentIndex = stream.ReadInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); Action = (EntityAction)stream.ReadInt8(); JumpBoost = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Face = (BlockFace)stream.ReadUInt8(); HeldItem = ItemStack.FromStream(stream); CursorX = stream.ReadInt8(); CursorY = stream.ReadInt8(); CursorZ = stream.ReadInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Action = (BlockAction)stream.ReadInt8(); X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Face = (BlockFace)stream.ReadInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadInt8(); SlotIndex = stream.ReadInt16(); MouseButton = stream.ReadUInt8(); TransactionId = stream.ReadInt16(); Mode = stream.ReadUInt8(); ClickedItem = ItemStack.FromStream(stream); if (Mode == 0) { if (MouseButton == 0) { if (SlotIndex == -999) Action = ClickAction.DropAll; else Action = ClickAction.LeftClick; } else if (MouseButton == 1) { if (SlotIndex == -999) Action = ClickAction.Drop; else Action = ClickAction.RightClick; } else Action = ClickAction.Invalid; } else if (Mode == 1) { if (MouseButton == 0) Action = ClickAction.ShiftLeftClick; else if (MouseButton == 1) Action = ClickAction.ShiftRightClick; else Action = ClickAction.Invalid; } else if (Mode == 2) { if (MouseButton == 0) Action = ClickAction.NumKey1; else if (MouseButton == 1) Action = ClickAction.NumKey2; else if (MouseButton == 2) Action = ClickAction.NumKey3; else if (MouseButton == 3) Action = ClickAction.NumKey4; else if (MouseButton == 4) Action = ClickAction.NumKey5; else if (MouseButton == 5) Action = ClickAction.NumKey6; else if (MouseButton == 6) Action = ClickAction.NumKey7; else if (MouseButton == 7) Action = ClickAction.NumKey8; else if (MouseButton == 8) Action = ClickAction.NumKey9; else Action = ClickAction.Invalid; } else if (Mode == 3) { if (MouseButton == 2) Action = ClickAction.MiddleClick; else Action = ClickAction.Invalid; } else if (Mode == 4) { if (SlotIndex == -999) { if (Mode == 0) Action = ClickAction.LeftClickEdgeWithEmptyHand; else if (Mode == 1) Action = ClickAction.RightClickEdgeWithEmptyHand; else Action = ClickAction.Invalid; } else { if (Mode == 0) Action = ClickAction.Drop; else if (Mode == 1) Action = ClickAction.DropAll; else Action = ClickAction.Invalid; } } else if (Mode == 5) { if (MouseButton == 0) Action = ClickAction.StartLeftClickPaint; else if (MouseButton == 1) Action = ClickAction.LeftMousePaintProgress; else if (MouseButton == 2) Action = ClickAction.EndLeftMousePaint; else if (MouseButton == 4) Action = ClickAction.StartRightClickPaint; else if (MouseButton == 5) Action = ClickAction.RightMousePaintProgress; else if (MouseButton == 6) Action = ClickAction.EndRightMousePaint; else Action = ClickAction.Invalid; } else if (Mode == 6) Action = ClickAction.DoubleClick; else Action = ClickAction.Invalid; return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); DeltaX = stream.ReadInt8(); DeltaY = stream.ReadInt8(); DeltaZ = stream.ReadInt8(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); OnGround = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); DeltaX = stream.ReadInt8(); DeltaY = stream.ReadInt8(); DeltaZ = stream.ReadInt8(); return mode; }
public void ReadPacket(MinecraftStream stream) { Dimension = (Dimension)stream.ReadInt32(); Difficulty = (Difficulty)stream.ReadInt8(); GameMode = (GameMode)stream.ReadInt8(); WorldHeight = stream.ReadInt16(); LevelType = stream.ReadString(); }
public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); DeltaX = stream.ReadInt8(); DeltaY = stream.ReadInt8(); DeltaZ = stream.ReadInt8(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Slot = stream.ReadInt8(); return mode; }