public override void MessageRecieved(RemoteClient client, byte[] data) { if (ServerPingReceived != null) { var stream = new MinecraftStream(new MemoryStream(data)); var eventArgs = new ServerPingEventArgs( stream.ReadInt32(), stream.ReadString(), stream.ReadInt32()); ServerPingReceived(this, eventArgs); } }
public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); LevelType = stream.ReadString(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); Discarded = stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Type = stream.ReadUInt8(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); HeadYaw = stream.ReadUInt8(); VelocityX = stream.ReadInt16(); VelocityY = stream.ReadInt16(); VelocityZ = stream.ReadInt16(); Metadata = MetadataDictionary.FromStream(stream); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); PlayerUuid = new Guid(stream.ReadUInt8Array(16)); PlayerName = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); HeldItem = stream.ReadInt16(); Metadata = MetadataDictionary.FromStream(stream); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Dimension = (Dimension)stream.ReadInt32(); Difficulty = (Difficulty)stream.ReadUInt8(); GameMode = (GameMode)stream.ReadUInt8(); LevelType = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); Action = (EntityAction)stream.ReadInt8(); JumpBoost = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Action = (BlockAction)stream.ReadInt8(); X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Face = (BlockFace)stream.ReadInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ItemName = stream.ReadString(); RemoveItem = stream.ReadBoolean(); if (!RemoveItem) { ScoreName = stream.ReadString(); Value = stream.ReadInt32(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Action = stream.ReadUInt8(); var length = stream.ReadInt16(); var data = stream.ReadUInt8Array(length); Nbt = new NbtFile(); Nbt.LoadFromBuffer(data, 0, length, NbtCompression.GZip, null); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ChunkX = stream.ReadInt32(); ChunkZ = stream.ReadInt32(); RecordCount = stream.ReadVarInt(); Records = new BlockChangeRecord[RecordCount]; for (int i = 0; i < RecordCount; i++) { Records[i] = new BlockChangeRecord(); Records[i].HorizonalPosition = stream.ReadUInt8(); Records[i].Y = stream.ReadUInt8(); Records[i].BlockId = stream.ReadVarInt(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Z = stream.ReadInt32(); GroundUpContinuous = stream.ReadBoolean(); PrimaryBitMap = stream.ReadUInt16(); var length = stream.ReadVarInt(); Data = stream.ReadUInt8Array(length); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); var count = stream.ReadInt32(); if (count < 0) throw new InvalidOperationException("Cannot specify less than zero properties."); Properties = new EntityProperty[count]; for (int i = 0; i < count; i++) { var property = new EntityProperty(); property.Key = stream.ReadString(); property.Value = stream.ReadDouble(); var listLength = stream.ReadVarInt(); property.Modifiers = new EntityPropertyListItem[listLength]; for (int j = 0; j < listLength; j++) { var item = new EntityPropertyListItem(); item.PropertUUID = new Guid(stream.ReadUInt8Array(16)); item.Amount = stream.ReadDouble(); item.Operation = stream.ReadUInt8(); property.Modifiers[j] = item; } Properties[i] = property; } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); VehicleId = stream.ReadInt32(); Leash = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); Status = (EntityStatus)stream.ReadUInt8(); return mode; }
public override void FromStream(MinecraftStream stream) { Value = stream.ReadInt32(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Text1 = stream.ReadString(); Text2 = stream.ReadString(); Text3 = stream.ReadString(); Text4 = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Data1 = stream.ReadUInt8(); Data2 = stream.ReadUInt8(); BlockId = stream.ReadVarInt(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ChunkCount = stream.ReadInt16(); var length = stream.ReadInt32(); LightIncluded = stream.ReadBoolean(); ChunkData = stream.ReadUInt8Array(length); ChunkMetadata = new Metadata[ChunkCount]; for (int i = 0; i < ChunkCount; i++) { var metadata = new Metadata(); metadata.ChunkX = stream.ReadInt32(); metadata.ChunkZ = stream.ReadInt32(); metadata.PrimaryBitMap = stream.ReadUInt16(); metadata.AddBitMap = stream.ReadUInt16(); ChunkMetadata[i] = metadata; } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Target = stream.ReadInt32(); RightClick = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadSingle(); Y = stream.ReadSingle(); Z = stream.ReadSingle(); Radius = stream.ReadSingle(); RecordCount = stream.ReadInt32(); Records = stream.ReadUInt8Array(RecordCount * 3); PlayerVelocityX = stream.ReadSingle(); PlayerVelocityY = stream.ReadSingle(); PlayerVelocityZ = stream.ReadSingle(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Face = (BlockFace)stream.ReadUInt8(); HeldItem = ItemStack.FromStream(stream); CursorX = stream.ReadInt8(); CursorY = stream.ReadInt8(); CursorZ = stream.ReadInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EffectId = stream.ReadInt32(); X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Data = stream.ReadInt32(); DisableRelativeVolume = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); LevelType = stream.ReadString(); ReducdedDebug = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { SoundName = stream.ReadString(); X = stream.ReadInt32() / 8; Y = stream.ReadInt32() / 8; Z = stream.ReadInt32() / 8; Volume = stream.ReadSingle(); Pitch = stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); Location = stream.ReadPosition(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EffectName = stream.ReadString(); X = stream.ReadSingle(); Y = stream.ReadSingle(); Z = stream.ReadSingle(); OffsetX = stream.ReadSingle(); OffsetY = stream.ReadSingle(); OffsetZ = stream.ReadSingle(); ParticleSpeed = stream.ReadSingle(); ParticleCount = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Type = stream.ReadUInt8(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); Data = stream.ReadInt32(); if (Data != 0) { SpeedX = stream.ReadInt16(); SpeedY = stream.ReadInt16(); SpeedZ = stream.ReadInt16(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Type = stream.ReadUInt8(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); InventoryType = stream.ReadUInt8(); WindowTitle = stream.ReadString(); SlotCount = stream.ReadUInt8(); UseProvidedTitle = stream.ReadBoolean(); if (InventoryType == 11) EntityId = stream.ReadInt32(); return mode; }