예제 #1
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteUInt8(ProtocolVersion);
     stream.WriteString(PartyName);
     stream.WriteString(KeyOrMOTD);
     stream.WriteUInt8((byte)(IsOP ? 0x64 : 0x00));
 }
예제 #2
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
 }
예제 #3
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteUInt8((byte)(IsOP ? 0x64 : 0x00));
 }
예제 #4
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteString(Reason);
 }
예제 #5
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteInt8(PlayerId);
     stream.WriteString(Message);
 }
예제 #6
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteInt8(PlayerID);
     stream.WriteUInt8(Yaw);
     stream.WriteUInt8(Pitch);
 }
예제 #7
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteInt8(PlayerID);
     stream.WriteInt8(DeltaX);
     stream.WriteInt8(DeltaY);
     stream.WriteInt8(DeltaZ);
 }
예제 #8
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteInt8(PlayerID);
     stream.WriteString(Username);
     stream.WriteInt16(X);
     stream.WriteInt16(Y);
     stream.WriteInt16(Z);
     stream.WriteUInt8(Yaw);
     stream.WriteUInt8(Pitch);
 }
예제 #9
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteInt16(X);
     stream.WriteInt16(Y);
     stream.WriteInt16(Z);
     stream.WriteUInt8(BlockType);
 }
예제 #10
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteInt16(X);
     stream.WriteInt16(Y);
     stream.WriteInt16(Z);
     stream.WriteUInt8((byte)(Destroy ? 0x00 : 0x01));
     stream.WriteUInt8(BlockType);
 }
예제 #11
0
파일: Packets.cs 프로젝트: Booser/Craft.Net
 public void WritePacket(MinecraftStream stream)
 {
     stream.WriteUInt8(PacketId);
     stream.WriteInt16((short)Data.Length);
     stream.WriteArray(Data);
     stream.WriteUInt8((byte)(Complete * 100));
 }