public void InitializeTama() { if (danAgent == null) { return; } danAgent.InitializeTama(); }
public void InitializeTama() { if (danAgent == null) { return; } danAgent.InitializeTama(); if (collisionAgent == null) { return; } danAgent.AddTamaColliders(collisionAgent); }
public void InitializeTama() { if (danAgent == null) { return; } danAgent.InitializeTama(); if (collisionAgent == null || collisionAgent.m_collisionCharacter == null) { return; } danAgent.AddTamaColliders(collisionAgent.m_collisionCharacter); }