private void ResetPuzzle() { selectionState = SelectionState.NUMERALS; currentNumeral = numerals[0]; currentCharacter = null; numeralFingers[currentNumeralFinger].SetActive(false); }
private void UnsetCharacterAndFinger() { currentCharacter = null; characterFingers[currentCharacterFinger].SetActive(false); }
private void SetCharacterAndFinger() { currentCharacter = characters[currentCharacterFinger]; characterFingers[currentCharacterFinger].SetActive(true); currentNumeral.SetActiveWireImage(currentCharacterFinger); }