private void ResetPuzzle()
        {
            selectionState = SelectionState.NUMERALS;

            currentNumeral = numerals[0];

            currentCharacter = null;

            numeralFingers[currentNumeralFinger].SetActive(false);
        }
 private void UnsetCharacterAndFinger()
 {
     currentCharacter = null;
     characterFingers[currentCharacterFinger].SetActive(false);
 }
 private void SetCharacterAndFinger()
 {
     currentCharacter = characters[currentCharacterFinger];
     characterFingers[currentCharacterFinger].SetActive(true);
     currentNumeral.SetActiveWireImage(currentCharacterFinger);
 }