예제 #1
0
        private void gr2Game_SelectedIndexChanged(object sender, EventArgs e)
        {
            Game game = GetGame();

            if (gr2Tab.Controls[0] is GR2Pane pane)
            {
                pane.use16bitIndex.Checked = game == Game.DivinityOriginalSinEE || game == Game.DivinityOriginalSin2;
            }

            packagePane.SetGame(game);
        }
예제 #2
0
        private void gr2Game_SelectedIndexChanged(object sender, EventArgs e)
        {
            Game game = GetGame();

            if (gr2Tab.Controls[0] is GR2Pane pane)
            {
                pane.flipMeshes.Checked = game.IsDOS2();
            }

            packagePane.SetGame(game);
        }