private void OpenWindow() { if (_window != null) { return; } _window = new SandboxWindow(); _window.OnClose += WindowOnOnClose; _window.RespawnButton.OnPressed += OnRespawnButtonOnOnPressed; _window.SpawnTilesButton.OnPressed += OnSpawnTilesButtonClicked; _window.SpawnEntitiesButton.OnPressed += OnSpawnEntitiesButtonClicked; _window.GiveFullAccessButton.OnPressed += OnGiveAdminAccessButtonClicked; _window.GiveAghostButton.OnPressed += OnGiveAghostButtonClicked; _window.ToggleLightButton.OnToggled += OnToggleLightButtonClicked; _window.ToggleFovButton.OnToggled += OnToggleFovButtonClicked; _window.ToggleShadowsButton.OnToggled += OnToggleShadowsButtonClicked; _window.SuicideButton.OnPressed += OnSuicideButtonClicked; _window.ToggleSubfloorButton.OnPressed += OnToggleSubfloorButtonClicked; _window.ShowMarkersButton.OnPressed += OnShowMarkersButtonClicked; _window.ShowBbButton.OnPressed += OnShowBbButtonClicked; _window.MachineLinkingButton.OnPressed += OnMachineLinkingButtonClicked; _window.OpenCentered(); }
private void OpenWindow() { if (_window != null) { return; } _window = new SandboxWindow(_localization); _window.OnClose += WindowOnOnClose; _window.RespawnButton.OnPressed += OnRespawnButtonOnOnPressed; _window.SpawnTilesButton.OnPressed += OnSpawnTilesButtonClicked; _window.SpawnEntitiesButton.OnPressed += OnSpawnEntitiesButtonClicked; _window.OpenCentered(); }
private void WindowOnOnClose() { _window = null; _gameHud.SandboxButtonDown = false; _sandboxWindowToggled = false; }
private void WindowOnOnClose() { _window = null; _sandboxWindowToggled = false; }