Process mouse events for a ribbon group textbox.
상속: ComponentFactory.Krypton.Toolkit.GlobalId, ISourceController, IKeyController, IRibbonKeyTipTarget
예제 #1
0
        /// <summary>
        /// Initialize a new instance of the ViewDrawRibbonGroupTextBox class.
        /// </summary>
        /// <param name="ribbon">Reference to owning ribbon control.</param>
        /// <param name="ribbonTextBox">Reference to source textbox.</param>
        /// <param name="needPaint">Delegate for notifying paint requests.</param>
        public ViewDrawRibbonGroupTextBox(KryptonRibbon ribbon,
                                          KryptonRibbonGroupTextBox ribbonTextBox,
                                          NeedPaintHandler needPaint)
        {
            Debug.Assert(ribbon != null);
            Debug.Assert(ribbonTextBox != null);
            Debug.Assert(needPaint != null);

            // Remember incoming references
            _ribbon        = ribbon;
            _ribbonTextBox = ribbonTextBox;
            _needPaint     = needPaint;
            _currentSize   = _ribbonTextBox.ItemSizeCurrent;

            // Hook into the textbox events
            _ribbonTextBox.MouseEnterControl += new EventHandler(OnMouseEnterControl);
            _ribbonTextBox.MouseLeaveControl += new EventHandler(OnMouseLeaveControl);

            // Associate this view with the source component (required for design time selection)
            Component = _ribbonTextBox;

            if (_ribbon.InDesignMode)
            {
                // At design time we need to know when the user right clicks the textbox
                ContextClickController controller = new ContextClickController();
                controller.ContextClick += new MouseEventHandler(OnContextClick);
                MouseController          = controller;
            }

            // Create controller needed for handling focus and key tip actions
            _controller      = new TextBoxController(_ribbon, _ribbonTextBox, this);
            SourceController = _controller;
            KeyController    = _controller;

            // We need to rest visibility of the textbox for each layout cycle
            _ribbon.ViewRibbonManager.LayoutBefore += new EventHandler(OnLayoutAction);
            _ribbon.ViewRibbonManager.LayoutAfter  += new EventHandler(OnLayoutAction);

            // Define back reference to view for the text box definition
            _ribbonTextBox.TextBoxView = this;

            // Give paint delegate to textbox so its palette changes are redrawn
            _ribbonTextBox.ViewPaintDelegate = needPaint;

            // Hook into changes in the ribbon custom definition
            _ribbonTextBox.PropertyChanged += new PropertyChangedEventHandler(OnTextBoxPropertyChanged);
        }
        /// <summary>
        /// Initialize a new instance of the ViewDrawRibbonGroupTextBox class.
        /// </summary>
        /// <param name="ribbon">Reference to owning ribbon control.</param>
        /// <param name="ribbonTextBox">Reference to source textbox.</param>
        /// <param name="needPaint">Delegate for notifying paint requests.</param>
        public ViewDrawRibbonGroupTextBox(KryptonRibbon ribbon,
                                          KryptonRibbonGroupTextBox ribbonTextBox,
                                          NeedPaintHandler needPaint)
        {
            Debug.Assert(ribbon != null);
            Debug.Assert(ribbonTextBox != null);
            Debug.Assert(needPaint != null);

            // Remember incoming references
            _ribbon = ribbon;
            _ribbonTextBox = ribbonTextBox;
            _needPaint = needPaint;
            _currentSize = _ribbonTextBox.ItemSizeCurrent;

            // Hook into the textbox events
            _ribbonTextBox.MouseEnterControl += new EventHandler(OnMouseEnterControl);
            _ribbonTextBox.MouseLeaveControl += new EventHandler(OnMouseLeaveControl);

            // Associate this view with the source component (required for design time selection)
            Component = _ribbonTextBox;

            if (_ribbon.InDesignMode)
            {
                // At design time we need to know when the user right clicks the textbox
                ContextClickController controller = new ContextClickController();
                controller.ContextClick += new MouseEventHandler(OnContextClick);
                MouseController = controller;
            }

            // Create controller needed for handling focus and key tip actions
            _controller = new TextBoxController(_ribbon, _ribbonTextBox, this);
            SourceController = _controller;
            KeyController = _controller;

            // We need to rest visibility of the textbox for each layout cycle
            _ribbon.ViewRibbonManager.LayoutBefore += new EventHandler(OnLayoutAction);
            _ribbon.ViewRibbonManager.LayoutAfter += new EventHandler(OnLayoutAction);

            // Define back reference to view for the text box definition
            _ribbonTextBox.TextBoxView = this;

            // Give paint delegate to textbox so its palette changes are redrawn
            _ribbonTextBox.ViewPaintDelegate = needPaint;

            // Hook into changes in the ribbon custom definition
            _ribbonTextBox.PropertyChanged += new PropertyChangedEventHandler(OnTextBoxPropertyChanged);
        }