public Edge(Vertex v1, Vertex v2) { this.V1 = v1; this.V2 = v2; }
public static float GetProjection( Vector2 axis, Vertex vertex ) { float dotProduct = Vector2.Dot(axis, vertex.ToVector2()); return dotProduct; }
public Edge(Vertex v1, Vertex v2) { this.V1 = v1; this.V2 = v2; }
public static float GetProjection( Vector2 axis, Vertex vertex ) { float dotProduct = Vector2.Dot(axis, vertex.ToVector2()); return dotProduct; }