public override void ViewDidLoad() { base.ViewDidLoad(); // Perform any additional setup after loading the view, typically from a nib. BackgroundView.BackgroundColor = UIColor.Clear; BackgroundView.BorderColor = UIExtensions.RGBColor(0xFFFFFF); BackgroundView.Border = 2.0f; BackgroundView.Gradient = new GradientHelper(CMUIColors.SecondaryColorADark); ButtonPropertyManager m; m = new ButtonPropertyManager(NameButton, MainUI.MainView, _feat, "Name") { Title = "Name", Multiline = false }; _Managers.Add(m); m = new ButtonPropertyManager(PrerequisitesButton, MainUI.MainView, _feat, "Prerequistites") { Title = "Prerequisites", Multiline = false }; _Managers.Add(m); m = new ButtonPropertyManager(BenefitButton, MainUI.MainView, _feat, "Benefit") { Multiline = true }; _Managers.Add(m); m = new ButtonPropertyManager(NormalButton, MainUI.MainView, _feat, "Normal") { Multiline = true }; _Managers.Add(m); m = new ButtonPropertyManager(SpecialButton, MainUI.MainView, _feat, "Special") { Multiline = true }; _Managers.Add(m); m = new ButtonPropertyManager(TypesButton, MainUI.MainView, _feat, "Type") { StringList = true }; _Managers.Add(m); List <KeyValuePair <object, string> > types = new List <KeyValuePair <object, string> >(); foreach (String s in Feat.FeatTypes) { types.Add(new KeyValuePair <object, string>(s, s)); } m.ValueList = types; foreach (GradientButton b in from x in _Managers select x.Button) { CMStyles.TextFieldStyle(b, 15f); } }
public SpecialAbilityView(Monster monster, SpecialAbility ability) { _Monster = monster; _Ability = ability; BackgroundColor = UIColor.Clear; BorderColor = 0xFFFFFFFF.UIColor(); Border = 2.0f; Gradient = new GradientHelper(CMUIColors.PrimaryColorDark); _DeleteButton = new UIButton(); _DeleteImage = UIImage.FromFile("Images/External/redx.png"); _DeleteButton.SetImage(_DeleteImage, UIControlState.Normal); _DeleteButton.TouchUpInside += delegate { _Monster.SpecialAbilitiesList.Remove(_Ability); }; _SpecialTextButton = new GradientButton(); _SpecialTextButton.SetTitleColor(0x00000000.UIColor(), UIControlState.Normal); _SpecialTextManager = new ButtonPropertyManager(_SpecialTextButton, MainUI.MainView, _Ability, "Text") { Multiline = true }; _Manager.Add(_SpecialTextManager); _NameButton = new GradientButton(); CMStyles.TextFieldStyle(_NameButton); _Manager.Add(new ButtonPropertyManager(_NameButton, MainUI.MainView, _Ability, "Name")); _TypeButton = new GradientButton(); ButtonPropertyManager typeMan = new ButtonPropertyManager(_TypeButton, MainUI.MainView, _Ability, "Type"); typeMan.ValueList = new List <KeyValuePair <object, string> > { new KeyValuePair <object, string>("Ex", "Ex"), new KeyValuePair <object, string>("Sp", "Sp"), new KeyValuePair <object, string>("Su", "Su"), new KeyValuePair <object, string>("", "-"), }; _Manager.Add(typeMan); Add(_DeleteButton); Add(_NameButton); Add(_TypeButton); Add(_SpecialTextButton); LayoutSubviews(); }
public override void ViewDidLoad() { base.ViewDidLoad(); if (View.Bounds.Height > View.Bounds.Width) { View.SetSize((float)View.Bounds.Height, (float)View.Bounds.Width); } ButtonView.CornerRadius = 0; ButtonView.Border = 0; ButtonView.Gradient = new GradientHelper(0x0.UIColor()); ButtonView.BackgroundColor = UIColor.Clear; TitleView.CornerRadius = 0; TitleView.Border = 0; TitleView.Gradient = new GradientHelper(0x0.UIColor()); TitleView.BackgroundColor = UIColor.Clear; if (!importMode) { TitleLabel.Text = "Select Items to Export"; } CMStyles.StyleBasicPanel(BackgroundView); OKButton.StyleStandardButton(); CancelButton.StyleStandardButton(); BackgroundButton.TouchUpInside += (sender, e) => { this.View.RemoveFromSuperview(); }; SelectAllButton.TouchUpInside += (sender, e) => { foreach (ChecklistItem item in lists[selectedList]) { item.IsChecked = true; } FileTableView.ReloadData(); }; FileTableView.Delegate = viewDelegate; FileTableView.DataSource = viewDataSource; _SelectedIndex = -1; UpdateOK(); }
public override void ViewDidLoad() { base.ViewDidLoad(); if (View.Bounds.Height > View.Bounds.Width) { View.SetSize((float)View.Bounds.Height, (float)View.Bounds.Width); } ButtonView.CornerRadius = 0; ButtonView.Border = 0; ButtonView.Gradient = new GradientHelper(0x0.UIColor()); ButtonView.BackgroundColor = UIColor.Clear; TitleView.CornerRadius = 0; TitleView.Border = 0; TitleView.Gradient = new GradientHelper(0x0.UIColor()); TitleView.BackgroundColor = UIColor.Clear; CMStyles.StyleBasicPanel(BackgroundView); OKButton.StyleStandardButton(); CancelButton.StyleStandardButton(); OKButton.TouchUpInside += HandleOKButtonTouchUpInside; CancelButton.TouchUpInside += HandleCancelButtonTouchUpInside; BackgroundButton.TouchUpInside += HandleCancelButtonTouchUpInside; FileNameText.AllEditingEvents += HandleFileNameTextAllEditingEvents; FileTableView.Delegate = viewDelegate; FileTableView.DataSource = viewDataSource; _SelectedIndex = -1; UpdateOK(); if (_OpenMode) { FileNameText.Enabled = false; } else { TitleLabel.Text = "Save File"; } }
public override UITableViewCell GetCell(UITableView tableView, NSIndexPath indexPath) { DataListViewCell cell = (DataListViewCell)tableView.DequeueReusableCell("CurrentFeatsViewCell"); if (cell == null) { cell = new DataListViewCell(UITableViewCellStyle.Default, "CurrentFeatsViewCell"); } Spell.SpellAdjuster.LevelAdjusterInfo info = state._spell.Adjuster.Levels[indexPath.Row]; cell.TextLabel.Text = info.Class; cell.TextLabel.Font = UIFont.SystemFontOfSize(15); GradientButton b = new GradientButton(); b.Frame = new CGRect(0, 3, 160, 22); b.TitleLabel.Font = UIFont.SystemFontOfSize(15); CMStyles.TextFieldStyle(b); b.SetText(info.Class); b.TouchUpInside += (sender, e) => state.SpellLevelClicked(info); UIView view = new UIView(); UIButton x = new UIButton(); UIImage redx = UIImage.FromFile("Images/External/redx.png"); x.SetImage(redx, UIControlState.Normal); x.Frame = new CGRect(165, 0, redx.Size.Width, redx.Size.Height); x.TouchUpInside += (sender, e) => state.DeleteLevelClicked(info); view.Bounds = new CGRect(0, 0, x.Frame.Right, x.Frame.Bottom); view.Add(b); view.Add(x); cell.AccessoryView = view; return(cell); }
protected void StylePanel(GradientView panel) { CMStyles.StyleBasicPanel(panel); }
public override void ViewDidLoad() { base.ViewDidLoad(); StyleButton(OKButton); StyleButton(CancelButton); StylePanel1(this.AttackTextView); StyleBackground(BackgroundView); CMStyles.StyleBasicPanel(EditingView); MeleeView.Editable = false; MeleeView.Text = _Monster.MeleeString(_Attacks); RangedView.Editable = false; RangedView.Text = _Monster.RangedString(_Attacks); _ScrollView = new UIScrollView(); _SetChoiceView = new GradientView(); _SetControlView = new GradientView(); _NextSetButton = new GradientButton(); _NextSetButton.SetImage(UIExtensions.GetSmallIcon("next"), UIControlState.Normal); _NextSetButton.TouchUpInside += HandleNextSetButtonClicked; _LastSetButton = new GradientButton(); _LastSetButton.SetImage(UIExtensions.GetSmallIcon("prev"), UIControlState.Normal); _LastSetButton.TouchUpInside += HandleLastSetButtonClicked; _SetLabel = new UILabel(); _SetLabel.Font = UIFont.BoldSystemFontOfSize(16); _SetLabel.BackgroundColor = 0x00000000.UIColor(); _SetLabel.TextColor = 0xFFFFFFFF.UIColor(); _SetLabel.TextAlignment = UITextAlignment.Center; _SetChoiceView.Add(_NextSetButton); _SetChoiceView.Add(_LastSetButton); _SetChoiceView.Add(_SetLabel); _AddAttackButton = new GradientButton(); _AddAttackButton.SetText("Add Attack"); StyleButton(_AddAttackButton); _AddSetButton = new GradientButton(); _AddSetButton.SetText("Add"); StyleButton(_AddSetButton); _SetChoiceView.Add(_AddSetButton); _DeleteSetButton = new GradientButton(); _DeleteSetButton.SetText("Delete"); StyleButton(_DeleteSetButton); _SetChoiceView.Add(_DeleteSetButton); MeleeButton.Data = TypeTab.MeleeTab; RangedButton.Data = TypeTab.RangedTab; NaturalButton.Data = TypeTab.NaturalTab; foreach (var v in new GradientButton[] { MeleeButton, RangedButton, NaturalButton }) { v.TouchUpInside += HandleTypeButtonClicked; v.StyleTab(false); v.Border = 2; } EditingView.Add(_ScrollView); EditingView.Add(_SetChoiceView); EditingView.Add(_SetControlView); _SetControlView.Add(_AddAttackButton); CMStyles.StyleBasicPanel(_SetChoiceView); CMStyles.StyleBasicPanel(_SetControlView); _SetChoiceView.CornerRadii = new float[] { _SetChoiceView.CornerRadius, _SetChoiceView.CornerRadius, 0, 0 }; _SetControlView.CornerRadii = new float[] { 0, 0, _SetChoiceView.CornerRadius, _SetChoiceView.CornerRadius }; _AddSetButton.TouchUpInside += HandleAddSetButtonClicked; _DeleteSetButton.TouchUpInside += HandleDeleteSetClicked; _AddAttackPopover = new ButtonStringPopover(_AddAttackButton); _AddAttackPopover.WillShowPopover += HandleWillShowAddAttacksPopover; _AddAttackPopover.ItemClicked += HandleAddAttackItemClicked; _SelectedTab = TypeTab.MeleeTab; MeleeButton.StyleTab(true); SetupMeleeTab(); SetupAttackViews(); }
private void SetupManagers() { _HPManager = new ButtonPropertyManager(HPButton, DialogParent, CurrentMonster, "HP"); _HDManager = new ButtonPropertyManager(HDButton, DialogParent, CurrentMonster.Adjuster, "HD"); _HPModsManager = new ButtonPropertyManager(HPModsButton, DialogParent, CurrentMonster, "HP_Mods") { Title = "HP Mods" }; _ACManager = new ButtonPropertyManager(ACButton, DialogParent, CurrentMonster, "FullAC"); _ACManager.Title = "AC"; _TouchManager = new ButtonPropertyManager(TouchButton, DialogParent, CurrentMonster, "TouchAC"); _TouchManager.Title = "Touch AC"; _FlatFootedManager = new ButtonPropertyManager(FlatFootedButton, DialogParent, CurrentMonster, "FlatFootedAC"); _FlatFootedManager.Title = "Flat Footed AC"; _ArmorManager = new ButtonPropertyManager(ArmorButton, DialogParent, CurrentMonster.Adjuster, "Armor"); _DodgeManager = new ButtonPropertyManager(DodgeButon, DialogParent, CurrentMonster.Adjuster, "Dodge"); _NaturalManager = new ButtonPropertyManager(NaturalButton, DialogParent, CurrentMonster.Adjuster, "NaturalArmor"); _NaturalManager.Title = "Natural Armor"; _DeflectionManager = new ButtonPropertyManager(DeflectionButton, DialogParent, CurrentMonster.Adjuster, "Deflection"); _ShieldManager = new ButtonPropertyManager(ShieldButton, DialogParent, CurrentMonster.Adjuster, "Shield"); _FortManager = new ButtonPropertyManager(FortButton, DialogParent, CurrentMonster, "Fort"); _RefManager = new ButtonPropertyManager(RefButton, DialogParent, CurrentMonster, "Ref"); _WillManager = new ButtonPropertyManager(WillButton, DialogParent, CurrentMonster, "Will"); _DefensiveAbilitiesManager = new ButtonPropertyManager(DefensiveAbilitiesButton, DialogParent, CurrentMonster, "DefensiveAbilities") { Title = "Defensive Abilities" }; _DRManager = new ButtonPropertyManager(DRButton, DialogParent, CurrentMonster, "DR"); _ImmuneManager = new ButtonPropertyManager(ImmuneButton, DialogParent, CurrentMonster, "Immune"); _SRManager = new ButtonPropertyManager(SRButton, DialogParent, CurrentMonster, "SR"); _ResistManager = new ButtonPropertyManager(ResistButton, DialogParent, CurrentMonster, "Resist"); _WeaknessManager = new ButtonPropertyManager(WeaknessButton, DialogParent, CurrentMonster, "Weaknesses"); PropertyManagers.Add(_HPManager); PropertyManagers.Add(_HDManager); PropertyManagers.Add(_HPModsManager); PropertyManagers.Add(_ACManager); PropertyManagers.Add(_TouchManager); PropertyManagers.Add(_FlatFootedManager); PropertyManagers.Add(_ArmorManager); PropertyManagers.Add(_DodgeManager); PropertyManagers.Add(_NaturalManager); PropertyManagers.Add(_DeflectionManager); PropertyManagers.Add(_ShieldManager); PropertyManagers.Add(_FortManager); PropertyManagers.Add(_RefManager); PropertyManagers.Add(_WillManager); PropertyManagers.Add(_DefensiveAbilitiesManager); PropertyManagers.Add(_DRManager); PropertyManagers.Add(_ImmuneManager); PropertyManagers.Add(_SRManager); PropertyManagers.Add(_ResistManager); PropertyManagers.Add(_WeaknessManager); foreach (ButtonPropertyManager m in PropertyManagers) { GradientButton b = (GradientButton)m.Button; CMStyles.TextFieldStyle(b); } }
public TreasureGeneratorPage() { _SelectionView = new GradientView(); _WebView = new UIWebView(); _EmailButton = new GradientButton(); _EmailButton.SetText("Email"); _EmailButton.SetImage(UIExtensions.GetSmallIcon("mail"), UIControlState.Normal); _EmailButton.ImageEdgeInsets = new UIEdgeInsets(0, 0, 0, 15); _EmailButton.TouchUpInside += EmailButtonClicked; Add(_SelectionView); Add(_WebView); Add(_EmailButton); _LevelTab = new GradientButton(); _LevelTab.SetText("Level"); CMStyles.StyleTab(_LevelTab, true); _SelectionView.StyleBasicPanel(); _SelectionView.Gradient = new GradientHelper(CMUIColors.SecondaryColorADark); _SelectionView.CornerRadius = 0f; _LevelTab.TouchUpInside += LevelTabClicked; _ItemsTab = new GradientButton(); _ItemsTab.SetText("Items"); CMStyles.StyleTab(_ItemsTab, false); _ItemsTab.TouchUpInside += ItemsTabClicked; _SelectionView.Add(_LevelTab); _SelectionView.Add(_ItemsTab); _LevelView = new GradientView(); _ItemsView = new GradientView(); foreach (var v in new GradientView[] { _LevelView, _ItemsView }) { v.StyleBasicPanel(); v.Gradient = new GradientHelper(CMUIColors.SecondaryColorADarker); } _ItemsView.Hidden = true; _SelectionView.Add(_LevelView); _SelectionView.Add(_ItemsView); _GenerateButton = new GradientButton(); _GenerateButton.SetText("Generate"); _GenerateButton.SetSmallIcon("treasure"); _SelectionView.Add(_GenerateButton); _GenerateButton.TouchUpInside += GenerateButtonClicked; //create level items _LevelButton = new GradientButton(); _LevelButton.SetText("Level 1"); _LevelButton.Tag = 1; _LevelView.Add(_LevelButton); _LevelPopover = new ButtonStringPopover(_LevelButton); _LevelPopover.SetButtonText = true; _LevelPopover.ItemClicked += HandleLevelPopoverItemClicked; for (int i = 1; i <= 20; i++) { _LevelPopover.Items.Add(new ButtonStringPopoverItem() { Text = "Level " + i, Tag = i }); } _CoinButton = new GradientButton(); _CoinButton.SetText("Normal Coins"); _LevelView.Add(_CoinButton); _CoinPopover = new ButtonStringPopover(_CoinButton); AddLevelPopoverItems(_CoinPopover, "Coins"); _CoinButton.Tag = 1; _GoodsButton = new GradientButton(); _GoodsButton.SetText("Normal Goods"); _LevelView.Add(_GoodsButton); _GoodsPopover = new ButtonStringPopover(_GoodsButton); AddLevelPopoverItems(_GoodsPopover, "Goods"); _GoodsButton.Tag = 1; _ItemsButton = new GradientButton(); _ItemsButton.SetText("Normal Items"); _ItemsPopover = new ButtonStringPopover(_ItemsButton); _LevelView.Add(_ItemsButton); _ItemsButton.Tag = 1; AddLevelPopoverItems(_ItemsPopover, "Items"); //create item items _CountButton = new GradientButton(); _CountButton.SetText("1 Item"); _CountButton.Tag = 1; _ItemsView.Add(_CountButton); _CountPopover = new ButtonStringPopover(_CountButton); for (int i = 1; i < 61; i++) { string text = i + (i == 1?" Item":" Items"); _CountPopover.Items.Add(new ButtonStringPopoverItem() { Text = text, Tag = i }); } _CountPopover.ItemClicked += HandleLevelPopoverItemClicked; _CountPopover.SetButtonText = true; _ChartLevelButton = new GradientButton(); _ChartLevelButton.SetText("Minor"); _ChartLevelButton.Tag = 0; _ItemsView.Add(_ChartLevelButton); _ChartLevelPopover = new ButtonStringPopover(_ChartLevelButton); _ChartLevelPopover.SetButtonText = true; _ChartLevelPopover.ItemClicked += HandleItemLevelClicked;; _ChartLevelPopover.Items.Add(new ButtonStringPopoverItem() { Text = "Minor", Tag = 0 }); _ChartLevelPopover.Items.Add(new ButtonStringPopoverItem() { Text = "Medium", Tag = 1 }); _ChartLevelPopover.Items.Add(new ButtonStringPopoverItem() { Text = "Major", Tag = 2 }); foreach (var t in new TreasureGenerator.RandomItemType [] { TreasureGenerator.RandomItemType.MagicalArmor, TreasureGenerator.RandomItemType.MagicalWeapon, TreasureGenerator.RandomItemType.Potion, TreasureGenerator.RandomItemType.Wand, TreasureGenerator.RandomItemType.Ring, TreasureGenerator.RandomItemType.Rod, TreasureGenerator.RandomItemType.Scroll, TreasureGenerator.RandomItemType.Staff, TreasureGenerator.RandomItemType.MinorWondrous, }) { var b = new GradientButton(); b.SetText(TreasureGenerator.RandomItemString(t)); b.Tag = (int)t; b.MakeCheckButtonStyle(true); b.Data = true; b.TouchUpInside += CheckButtonChecked; _ItemsView.Add(b); _ItemCheckButtons.Add(b); if (t == TreasureGenerator.RandomItemType.Rod) { _RodButton = b; _RodButton.Enabled = false; } else if (t == TreasureGenerator.RandomItemType.Staff) { _StaffButton = b; _StaffButton.Enabled = false; } } _SelectAllButton = new GradientButton(); _SelectAllButton.SetText("Select All"); _ItemsView.Add(_SelectAllButton); _SelectAllButton.TouchUpInside += SelectButtonClicked; _SelectAllButton.Data = true; _UnselectAllButton = new GradientButton(); _UnselectAllButton.SetText("Unselect All"); _ItemsView.Add(_UnselectAllButton); _UnselectAllButton.TouchUpInside += SelectButtonClicked; _UnselectAllButton.Data = false; }
public override void ViewDidLoad() { base.ViewDidLoad(); StylePanel(this.AbilityArea); StylePanel(this.HeaderArea); _NameManager = new ButtonPropertyManager(NameButton, DialogParent, CurrentMonster, "Name"); PropertyManagers.Add(_NameManager); _ClassManager = new ButtonPropertyManager(ClassButton, DialogParent, CurrentMonster, "Class"); PropertyManagers.Add(_ClassManager); _SensesManager = new ButtonPropertyManager(SensesButton, DialogParent, CurrentMonster, "Senses"); PropertyManagers.Add(_SensesManager); _RaceManager = new ButtonPropertyManager(RaceButton, DialogParent, CurrentMonster, "Race"); PropertyManagers.Add(_RaceManager); _InitManager = new ButtonPropertyManager(InitButton, DialogParent, CurrentMonster, "Init"); PropertyManagers.Add(_InitManager); _SubtypeManager = new ButtonPropertyManager(CreatureSubtypeButton, DialogParent, CurrentMonster.Adjuster, "Subtype"); _SubtypeManager.Title = "Subtype"; PropertyManagers.Add(_SubtypeManager); _StatButtons.Add(Stat.Strength, StrengthButton); _StatButtons.Add(Stat.Dexterity, DexterityButton); _StatButtons.Add(Stat.Constitution, ConstitutionButton); _StatButtons.Add(Stat.Intelligence, IntelligenceButton); _StatButtons.Add(Stat.Charisma, CharismaButton); _StatButtons.Add(Stat.Wisdom, WisdomButton); foreach (KeyValuePair <Stat, UIButton> pair in _StatButtons) { ButtonPropertyManager m = new ButtonPropertyManager(pair.Value, DialogParent, CurrentMonster.Adjuster, Monster.StatText(pair.Key)); m.MinIntValue = 0; m.MaxIntValue = 99; m.FormatDelegate = delegate(object num) { string numText; if (num == null) { numText = "-"; } else { numText = ((int?)num).ToString(); } numText += " "; numText += Monster.AbilityBonus((int?)num).PlusFormat(); return(numText); }; _StatManagers[pair.Key] = m; PropertyManagers.Add(m); } _CRManager = new ButtonPropertyManager(CRButton, DialogParent, CurrentMonster.Adjuster, "CR"); var crList = new List <KeyValuePair <object, string> >(); crList.Add(new KeyValuePair <object, string>("1/8", "1/8")); crList.Add(new KeyValuePair <object, string>("1/6", "1/6")); crList.Add(new KeyValuePair <object, string>("1/4", "1/4")); crList.Add(new KeyValuePair <object, string>("1/3", "1/3")); crList.Add(new KeyValuePair <object, string>("1/2", "1/2")); for (int i = 1; i < 31; i++) { crList.Add(new KeyValuePair <object, string>(i.ToString(), i.ToString())); } _CRManager.ValueList = crList; PropertyManagers.Add(_CRManager); _AlignmentManager = new ButtonPropertyManager(AlignmentButton, DialogParent, CurrentMonster, "Alignment"); PropertyManagers.Add(_AlignmentManager); var alignmentList = new List <KeyValuePair <object, string> >(); for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { string al = Monster.AlignmentText( new Monster.AlignmentType() { Order = (Monster.OrderAxis)i, Moral = (Monster.MoralAxis)j }); alignmentList.Add(new KeyValuePair <object, string>(al, al)); } } _AlignmentManager.ValueList = alignmentList; _CreatureTypeManager = new ButtonPropertyManager(CreatureTypeButton, DialogParent, CurrentMonster, "Type"); PropertyManagers.Add(_CreatureTypeManager); var typeList = new List <KeyValuePair <object, string> >(); foreach (CreatureType t in Enum.GetValues(typeof(CreatureType))) { string name = Monster.CreatureTypeNames[(int)t]; typeList.Add(new KeyValuePair <object, string>(name, name.Capitalize())); } _CreatureTypeManager.ValueList = typeList; _CreatureSizeManager = new ButtonPropertyManager(SizeButton, DialogParent, CurrentMonster.Adjuster, "MonsterSize"); PropertyManagers.Add(_CreatureSizeManager); var sizeList = new List <KeyValuePair <object, string> >(); foreach (MonsterSize s in Enum.GetValues(typeof(MonsterSize))) { string name = SizeMods.GetSizeText(s); sizeList.Add(new KeyValuePair <object, string>((int)s, name)); } _CreatureSizeManager.FormatDelegate = delegate(object s) { return(SizeMods.GetSizeText((MonsterSize)s)); }; _CreatureSizeManager.ValueList = sizeList; foreach (ButtonPropertyManager m in PropertyManagers) { GradientButton b = m.Button as GradientButton; CMStyles.TextFieldStyle(b); } }
public DieRollerView() { Roller = this; BackgroundColor = CMUIColors.PrimaryColorDark; ClipsToBounds = true; _TitleButton = new GradientButton(); _TitleButton.SetText("Die Roller"); _TitleButton.Font = UIFont.BoldSystemFontOfSize(17); _TitleButton.CornerRadius = 0; _TitleButton.TouchUpInside += (object sender, EventArgs e) => { Collapsed = !Collapsed; }; _OutputView = new UIWebView(); _RollButton = new GradientButton(); _RollButton.TouchUpInside += RollButtonClicked; _RollButton.SetText("Roll"); _RollButton.SetImage(UIExtensions.GetSmallIcon("dice"), UIControlState.Normal); _RollButton.ImageEdgeInsets = new UIEdgeInsets(0, 0, 0, 7); _RollButton.CornerRadius = 0; _RollButton.Gradient = new GradientHelper(CMUIColors.SecondaryColorADarker, CMUIColors.SecondaryColorADark); _RollButton.Font = UIFont.BoldSystemFontOfSize(17); _ClearButton = new GradientButton(); _ClearButton.TouchUpInside += ClearButtonClicked; _ClearButton.SetText("Clear"); _ClearButton.CornerRadius = 0; _ClearButton.Font = UIFont.BoldSystemFontOfSize(17); _ClearButton.Gradient = new GradientHelper(CMUIColors.SecondaryColorBDarker, CMUIColors.SecondaryColorBDark); _ClearHtmlButton = new GradientButton(); _ClearHtmlButton.TouchUpInside += _ClearHtmlButtonClicked; _ClearHtmlButton.SetText("Reset"); _ClearHtmlButton.SetImage(UIExtensions.GetSmallIcon("reset"), UIControlState.Normal); _ClearHtmlButton.ImageEdgeInsets = new UIEdgeInsets(0, 0, 0, 7); _ClearHtmlButton.Font = UIFont.BoldSystemFontOfSize(17); _ClearHtmlButton.CornerRadius = 0; _ClearHtmlButton.Gradient = new GradientHelper(CMUIColors.SecondaryColorADarker, CMUIColors.SecondaryColorADark); _BottomView = new GradientView(); _BottomView.ClipsToBounds = true; _BottomView.Gradient = new GradientHelper(CMUIColors.PrimaryColorDarker); Add(_TitleButton); Add(_OutputView); Add(_BottomView); Add(_ClearHtmlButton); _BottomView.AddSubviews(_RollButton, _ClearButton); BringSubviewToFront(_BottomView); _DieButtons = new List <UIButton>(); foreach (var v in new int [] { 4, 6, 8, 10, 12, 20, 100 }) { GradientButton b = new GradientButton(); b.CornerRadius = 0; b.SetText(v.ToString()); b.Tag = v; b.TouchUpInside += DieClicked; UIImage im = null; switch (v) { case 4: case 6: case 8: case 10: case 12: case 100: im = UIExtensions.GetSmallIcon("d" + v); break; case 20: im = UIExtensions.GetSmallIcon("d20p"); break; } if (im != null) { b.BonusImage = im; b.ContentEdgeInsets = new UIEdgeInsets(25, 0, 0, 0); } _BottomView.AddSubview(b); _DieButtons.Add(b); UISwipeGestureRecognizer rec = new UISwipeGestureRecognizer(); rec.Direction = UISwipeGestureRecognizerDirection.Up | UISwipeGestureRecognizerDirection.Down; rec.Delegate = new SwipeGestureDelegate(); rec.AddTarget(this, new ObjCRuntime.Selector("HandleDieSwipe:")); _Recs[rec] = b; b.AddGestureRecognizer(rec); } _DieTextButton = new GradientButton(); CMStyles.TextFieldStyle(_DieTextButton); _BottomView.Add(_DieTextButton); _DieTextButton.TouchUpInside += DieTextButtonClicked; _DieTextButton.TitleLabel.AdjustsFontSizeToFitWidth = true; BringSubviewToFront(_TitleButton); }
public override void ViewDidLoad() { base.ViewDidLoad(); _AreaViews = new List <GradientView>() { BaseView, ModView, DescriptionView, SkillsView }; foreach (GradientView v in _AreaViews) { StylePanel(v); } ButtonPropertyManager pm; pm = new ButtonPropertyManager(BaseAtkButton, DialogParent, CurrentMonster, "BaseAtk") { Title = "Base Attack Bonus" }; _Managers.Add(pm); pm = new ButtonPropertyManager(CMBButton, DialogParent, CurrentMonster, "CMB_Numeric") { Title = "CMD" }; _Managers.Add(pm); pm = new ButtonPropertyManager(CMDButton, DialogParent, CurrentMonster, "CMD_Numeric") { Title = "CMB" }; _Managers.Add(pm); pm = new ButtonPropertyManager(RacialModsButton, DialogParent, CurrentMonster, "RacialMods"); _Managers.Add(pm); pm = new ButtonPropertyManager(AuraButton, DialogParent, CurrentMonster, "Aura"); _Managers.Add(pm); pm = new ButtonPropertyManager(SQButton, DialogParent, CurrentMonster, "SQ") { Multiline = true, Title = "Special Qualities" }; _Managers.Add(pm); pm = new ButtonPropertyManager(LanguagesButton, DialogParent, CurrentMonster, "Languages") { Multiline = true }; _Managers.Add(pm); pm = new ButtonPropertyManager(GearButton, DialogParent, CurrentMonster, "Gear") { Multiline = true }; _Managers.Add(pm); CMStyles.TextFieldStyle(SkillDetailButton); SkillDetailButton.TouchUpInside += HandleSkillDetailClicked; _SkillDetailPopover = new ButtonStringPopover(SkillDetailSelectButton); _SkillDetailPopover.WillShowPopover += HandleWillShowDetailPopover; _SkillDetailPopover.ItemClicked += HandleSkillDetailItemClicked; SkillDetailSelectButton.SetImage(UIExtensions.GetSmallIcon("prev"), UIControlState.Normal); foreach (GradientButton b in from x in _Managers select x.Button) { CMStyles.TextFieldStyle(b, 15f); } AvailableSkillsTable.DataSource = new AvailableViewDataSource(this); AvailableSkillsTable.Delegate = new AvailableViewDelegate(this); AvailableSkillsTable.RowHeight = 24; KnownSkillsTable.DataSource = new KnownViewDataSource(this); KnownSkillsTable.Delegate = new KnownViewDelegate(this); KnownSkillsTable.RowHeight = 24; UpdateSelectableSkills(); AddSkillButton.TouchUpInside += AddSkillButtonClicked; }
public override void ViewDidLoad() { base.ViewDidLoad(); foreach (GradientView v in new GradientView[] { SpeedView, AttacksView, AbilitiesView }) { StylePanel(v); } CurrentMonster.Adjuster.PropertyChanged += MonsterAdjusterPropertyChanged; ButtonPropertyManager m; m = new ButtonPropertyManager(SpeedButton, DialogParent, CurrentMonster.Adjuster, "LandSpeed") { Title = "Land Speed", MinIntValue = 0 }; _Managers.Add(m); m = new ButtonPropertyManager(ClimbButton, DialogParent, CurrentMonster.Adjuster, "ClimbSpeed") { Title = "Climb Speed", MinIntValue = 0 }; _Managers.Add(m); m = new ButtonPropertyManager(SpaceButton, DialogParent, CurrentMonster.Adjuster, "Space") { Title = "Space" }; _Managers.Add(m); m = new ButtonPropertyManager(FlyButton, DialogParent, CurrentMonster.Adjuster, "FlySpeed") { Title = "Fly Speed", MinIntValue = 0 }; _Managers.Add(m); m = new ButtonPropertyManager(BurrowButton, DialogParent, CurrentMonster.Adjuster, "BurrowSpeed") { Title = "Burrow Speed", MinIntValue = 0 }; _Managers.Add(m); m = new ButtonPropertyManager(ReachButton, DialogParent, CurrentMonster.Adjuster, "Reach") { Title = "Reach" }; _Managers.Add(m); m = new ButtonPropertyManager(FlyQualityButton, DialogParent, CurrentMonster.Adjuster, "FlyQuality") { Title = "Fly Quality" }; var list = new List <KeyValuePair <object, string> >(); for (int i = 0; i < 5; i++) { list.Add(new KeyValuePair <object, string>(i, Monster.GetFlyQualityString(i).Capitalize())); } m.ValueList = list; m.FormatDelegate = a => { if (CurrentMonster.Adjuster.FlySpeed == null) { return("-"); } else { return(Monster.GetFlyQualityString((int)a).Capitalize()); } }; _Managers.Add(m); m = new ButtonPropertyManager(SwimButton, DialogParent, CurrentMonster.Adjuster, "SwimSpeed") { Title = "Swim Speed" }; _Managers.Add(m); m = new ButtonPropertyManager(SpecialAttacksButton, DialogParent, CurrentMonster, "SpecialAttacks") { Title = "Special Attacks", Multiline = true }; _Managers.Add(m); m = new ButtonPropertyManager(SpellLikeAbilitiesButton, DialogParent, CurrentMonster.Adjuster, "SpellLikeAbilities") { Title = "Spell-Like Abilities", Multiline = true }; _Managers.Add(m); m = new ButtonPropertyManager(SpellsKnownButton, DialogParent, CurrentMonster.Adjuster, "SpellsKnown") { Title = "Spells Known", Multiline = true }; _Managers.Add(m); m = new ButtonPropertyManager(SpellsPreparedButton, DialogParent, CurrentMonster.Adjuster, "SpellsPrepared") { Title = "SpellsPrepared", Multiline = true }; _Managers.Add(m); m = new ButtonPropertyManager(MeleeButton, DialogParent, CurrentMonster, "Melee") { Title = "Melee", Multiline = true }; _Managers.Add(m); m = new ButtonPropertyManager(RangedButton, DialogParent, CurrentMonster, "Ranged") { Title = "Ranged", Multiline = true }; _Managers.Add(m); foreach (GradientButton b in from x in _Managers select x.Button) { CMStyles.TextFieldStyle(b, 15f); } AttacksEditorButton.TouchUpInside += (sender, e) => { _AEDialog = new AttacksEditorDialog(CurrentMonster); _AEDialog.OKClicked += (senderx, e1) => { CharacterAttacks at = _AEDialog.Attacks; CurrentMonster.Melee = CurrentMonster.MeleeString(at); CurrentMonster.Ranged = CurrentMonster.RangedString(at); }; DialogParent.Add(_AEDialog.View); }; UpdateButtonState(); }