예제 #1
0
 private void OnIndoorSceneLoaded(Object p_sender, FinishLoadIndoorSceneEventArgs p_args)
 {
     m_indoorSceneRoot = p_args.Root;
     SetMode(Mode.INDOOR);
 }
예제 #2
0
 private void HandleFinishLoadIndoorScene(Object p_sender, FinishLoadIndoorSceneEventArgs p_e)
 {
     m_indoorModel           = p_e.Root;
     m_finishIndoorSceneLoad = true;
     CheckOverlayTransition();
 }