/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. font = Content.Load<SpriteFont>("data/defaultfont"); boldfont = Content.Load<SpriteFont>("data/boldfont"); spriteBatch = new SpriteBatch(GraphicsDevice); cam = new Camera2d(GraphicsDevice.Viewport); gsm = new GameStateManager(this.Content); gsm.loadContent(); // TODO: use this.Content to load your game content here }