void OnReceivedItemPurchaseConfirmation(SimpleItemInfo msg) { ReloadContainerItems(); if (OnPurchasedItem != null) OnPurchasedItem(msg); }
void UnityUIItemPurchase_OnPurchasedItem(SimpleItemInfo obj) { UpdateLabels(); }
void UnityUIItemPurchase_OnPurchasedItem(SimpleItemInfo obj) { purchasePopup.SetActive(true); purchasePopup.GetComponentInChildren<Text>().text = "Purchase Successful"; }