void OnReceivedItemPurchaseConfirmation(SimpleItemInfo msg)
        {
            ReloadContainerItems();

            if (OnPurchasedItem != null)
                OnPurchasedItem(msg);
        }
 void UnityUIItemPurchase_OnPurchasedItem(SimpleItemInfo obj)
 {
     UpdateLabels();
 }
 void UnityUIItemPurchase_OnPurchasedItem(SimpleItemInfo obj)
 {
     purchasePopup.SetActive(true);
     purchasePopup.GetComponentInChildren<Text>().text = "Purchase Successful";
 }