예제 #1
0
        /// <summary>
        /// Gets the point on the <see cref="ImageGraphic"/> closest to the specified point.
        /// </summary>
        /// <param name="point">A point in either source or destination coordinates.</param>
        /// <returns>The point on the graphic closest to the given <paramref name="point"/>.</returns>
        /// <remarks>
        /// <para>
        /// Depending on the value of <see cref="Graphic.CoordinateSystem"/>,
        /// the computation will be carried out in either source
        /// or destination coordinates.</para>
        /// </remarks>
        public override PointF GetClosestPoint(PointF point)
        {
            RectangleF rect = this.BoundingBox;

            if (rect.Contains(point))
            {
                return(point);
            }
            return(RectanglePrimitive.GetClosestPoint(point, rect));
        }
예제 #2
0
        /// <summary>
        /// Performs a hit test on the <see cref="InvariantRectanglePrimitive"/>
        /// at a given point.
        /// </summary>
        /// <param name="point"></param>
        /// <returns></returns>
        public override bool HitTest(Point point)
        {
            this.CoordinateSystem = CoordinateSystem.Source;
            bool result = RectanglePrimitive.HitTest(
                this.SpatialTransform.ConvertToSource(point),
                this.Rectangle,
                this.SpatialTransform);

            this.ResetCoordinateSystem();

            return(result);
        }
        internal static List<IGraphic> PopulateImageViewerWithSavedMarkup(List<IMarkup> markupList, IImageViewer imageViewer)
        {
            var graphics = new List<IGraphic>();
            foreach (var markup in markupList)
            {
                foreach (var box in imageViewer.PhysicalWorkspace.ImageBoxes)
                {
                    if (box.DisplaySet == null)
                        continue;

                    var imageSop =
                        box.DisplaySet.PresentationImages.Cast<IImageSopProvider>().FirstOrDefault(
                        pi => pi.ImageSop.SopInstanceUid == markup.PresentationImageUid && pi.Frame.FrameNumber == markup.FrameNumber);

                    var selectedPresentationImage = imageSop as IPresentationImage;
                    if (selectedPresentationImage == null)
                        continue;

                    var graphicsProvider = selectedPresentationImage as IOverlayGraphicsProvider;
                    if (graphicsProvider != null)
                    {
                        if (markup is MarkupEllipse)
                        {
                            var markupEllipse = (MarkupEllipse)markup;
                            var ellipsePrimitive = new EllipsePrimitive();
                            var roiGraphic = new RoiGraphic(new BoundableResizeControlGraphic(new BoundableStretchControlGraphic(
                                new MoveControlGraphic(ellipsePrimitive))));
                            var boundableGraphic = roiGraphic.Subject as BoundableGraphic;

                            markup.GraphicHashcode = roiGraphic.GetHashCode();
                            graphics.Add(roiGraphic);
                            graphicsProvider.OverlayGraphics.Add(roiGraphic);

                            if (boundableGraphic != null)
                            {
                                roiGraphic.Suspend(); // prevent callout location calculation until all points are set
                                roiGraphic.Name = markup.Name;
                                ellipsePrimitive.BottomRight = markupEllipse.BottomRight;
                                ellipsePrimitive.TopLeft = markupEllipse.TopLeft;
                                roiGraphic.State = roiGraphic.CreateInactiveState();
                                roiGraphic.Resume(true); // Force callout location calculation
                                roiGraphic.Callout.TextLocation = markupEllipse.CalloutLocation;
                            }
                        }
                        else if (markup is MarkupPolygonal)
                        {
                            var markupPolygon = (MarkupPolygonal)markup;

                            var polyline = new PolylineGraphic(true);
                            foreach (var point in markupPolygon.Vertices)
                                polyline.Points.Add(point);
                            var roiGraphic = new RoiGraphic(new PolygonControlGraphic(true, new MoveControlGraphic(polyline)));

                            markup.GraphicHashcode = roiGraphic.GetHashCode();
                            graphics.Add(roiGraphic);
                            graphicsProvider.OverlayGraphics.Add(roiGraphic);

                            //if (boundableGraphic != null)
                            {
                                roiGraphic.Suspend(); // prevent callout location calculation until all points are set
                                roiGraphic.Name = markup.Name;
                                roiGraphic.State = roiGraphic.CreateInactiveState();
                                roiGraphic.Resume(true); // Force callout location calculation
                                roiGraphic.Callout.TextLocation = markupPolygon.CalloutLocation;
                            }
                        }
                        else if (markup is MarkupRectangle)
                        {
                            var markupRectangle = (MarkupRectangle)markup;
                            var rectanglePrimitive = new RectanglePrimitive();
                            var roiGraphic = new RoiGraphic(new BoundableResizeControlGraphic(new BoundableStretchControlGraphic(
                                new MoveControlGraphic(rectanglePrimitive))));
                            var boundableGraphic = roiGraphic.Subject as BoundableGraphic;

                            markup.GraphicHashcode = roiGraphic.GetHashCode();
                            graphics.Add(roiGraphic);
                            graphicsProvider.OverlayGraphics.Add(roiGraphic);

                            if (boundableGraphic != null)
                            {
                                roiGraphic.Suspend(); // prevent callout location calculation until all points are set
                                roiGraphic.Name = markup.Name;
                                rectanglePrimitive.BottomRight = markupRectangle.BottomRight;
                                rectanglePrimitive.TopLeft = markupRectangle.TopLeft;
                                roiGraphic.State = roiGraphic.CreateInactiveState();
                                roiGraphic.Resume(true); // Force callout location calculation
                                roiGraphic.Callout.TextLocation = markupRectangle.CalloutLocation;
                            }
                        }
                        else if (markup is MarkupProtractor)
                        {
                            var markupProtractor = (MarkupProtractor)markup;

                            var protractorGraphic = new ProtractorGraphic();
                            foreach (var point in markupProtractor.Points)
                                protractorGraphic.Points.Add(point);
                            var roiGraphic = new RoiGraphic(new VerticesControlGraphic(new MoveControlGraphic(protractorGraphic)));

                            markup.GraphicHashcode = roiGraphic.GetHashCode();
                            graphics.Add(roiGraphic);
                            graphicsProvider.OverlayGraphics.Add(roiGraphic);

                            roiGraphic.Suspend(); // prevent callout location calculation until all points are set
                            roiGraphic.Name = markup.Name;
                            roiGraphic.State = roiGraphic.CreateInactiveState();
                            roiGraphic.Resume(true); // Force callout location calculation
                            roiGraphic.Callout.TextLocation = markupProtractor.CalloutLocation;
                        }
                        else if (markup is MarkupLinear)
                        {
                            var markupLinear = (MarkupLinear)markup;

                            var polylineGraphic = new PolylineGraphic();
                            foreach (var point in markupLinear.Vertices)
                                polylineGraphic.Points.Add(point);
                            var roiGraphic = new RoiGraphic(new VerticesControlGraphic(new MoveControlGraphic(polylineGraphic)));

                            markup.GraphicHashcode = roiGraphic.GetHashCode();
                            graphics.Add(roiGraphic);
                            graphicsProvider.OverlayGraphics.Add(roiGraphic);

                            roiGraphic.Suspend(); // prevent callout location calculation until all points are set
                            roiGraphic.Name = markup.Name;
                            roiGraphic.State = roiGraphic.CreateInactiveState();
                            roiGraphic.Resume(true); // Force callout location calculation
                            roiGraphic.Callout.TextLocation = markupLinear.CalloutLocation;
                        }
                        else if (markup is MarkupPoint)
                        {
                            var markupPoint = (MarkupPoint)markup;

                            IGraphic calloutGraphic;
                            if (markupPoint.UseCrosshair)
                            {
                                calloutGraphic = new UserCrosshairCalloutGraphic
                                {
                                    AnchorPoint = markupPoint.Point,
                                    TextLocation = markupPoint.CalloutLocation,
                                    Text = markupPoint.CalloutText,
                                    ShowShaft = !String.IsNullOrEmpty(markupPoint.CalloutText),
                                    LineStyle = LineStyle.Dot
                                };

                            }
                            else
                            {
                                calloutGraphic = new UserCalloutGraphic
                                {
                                    AnchorPoint = markupPoint.Point,
                                    TextLocation = markupPoint.CalloutLocation,
                                    Text = markupPoint.CalloutText,
                                    ShowArrowhead = true,
                                    LineStyle = LineStyle.Solid
                                };
                            }

                            var statefulGraphic = new StandardStatefulGraphic(calloutGraphic);
                            statefulGraphic.State = statefulGraphic.CreateInactiveState();

                            var contextGraphic = new ContextMenuControlGraphic(typeof(ClearCanvas.ImageViewer.Tools.Standard.TextCalloutTool).FullName, "basicgraphic-menu", null, statefulGraphic);
                            contextGraphic.Actions = new ToolSet(new GraphicToolExtensionPoint(), new GraphicToolContext(contextGraphic)).Actions;

                            //if (markupPoint.Name != "RemoveForCalloutPlacement")
                            {
                                markup.GraphicHashcode = contextGraphic.GetHashCode();
                                graphics.Add(contextGraphic);
                                graphicsProvider.OverlayGraphics.Add(contextGraphic);
                                //selectedPresentationImage.Draw();
                            }
                        }
                    }

                    box.TopLeftPresentationImage = selectedPresentationImage;
                    box.Tiles[0].Select();
                    box.Draw();

                    break;
                }
            }
            return graphics;
        }
예제 #4
0
파일: RendererBase.cs 프로젝트: nhannd/Xian
		/// <summary>
		/// Draws a <see cref="RectanglePrimitive"/>.  Must be overridden and implemented.
		/// </summary>
		protected abstract void DrawRectanglePrimitive(RectanglePrimitive rectangle);
예제 #5
0
파일: GDIRenderer.cs 프로젝트: nhannd/Xian
		/// <summary>
		/// Draws a <see cref="RectanglePrimitive"/>.
		/// </summary>
		protected override void DrawRectanglePrimitive(RectanglePrimitive rect)
		{
			InternalDrawRectanglePrimitive(rect);
		}
예제 #6
0
 /// <summary>
 /// Gets the point on the <see cref="Graphic"/> closest to the specified point.
 /// </summary>
 /// <param name="point">A point in either source or destination coordinates.</param>
 /// <returns>The point on the graphic closest to the given <paramref name="point"/>.</returns>
 /// <remarks>
 /// <para>
 /// Depending on the value of <see cref="Graphic.CoordinateSystem"/>,
 /// the computation will be carried out in either source
 /// or destination coordinates.</para>
 /// </remarks>
 public override PointF GetClosestPoint(PointF point)
 {
     return(RectanglePrimitive.GetClosestPoint(point, this.Rectangle));
 }
예제 #7
0
		/// <summary>
		/// Draws a <see cref="RectanglePrimitive"/>.
		/// </summary>
		protected override void DrawRectanglePrimitive(RectanglePrimitive rect)
		{
			DrawRectanglePrimitive(Surface.FinalBuffer, _pen, rect, Dpi);
		}
예제 #8
0
파일: Graphic.cs 프로젝트: hksonngan/Xian
 /// <summary>
 /// Gets the point on the <see cref="Graphic"/> closest to the specified point.
 /// </summary>
 /// <param name="point">A point in either source or destination coordinates.</param>
 /// <returns>The point on the graphic closest to the given <paramref name="point"/>.</returns>
 /// <remarks>
 /// <para>
 /// Depending on the value of <see cref="Graphic.CoordinateSystem"/>,
 /// the computation will be carried out in either source
 /// or destination coordinates.</para>
 /// </remarks>
 public virtual PointF GetClosestPoint(PointF point)
 {
     return(RectanglePrimitive.GetClosestPoint(point, this.BoundingBox));
 }