public override void Render(double delta) { base.Render(delta); api.Texturing = true; infoWidget.Render(delta); api.Texturing = false; }
public override void Render(double delta) { RenderMenuBounds(); api.Texturing = true; RenderMenuWidgets(delta); if (descWidget != null) { descWidget.Render(delta); } api.Texturing = false; }
public override void Render(double delta) { api.Draw2DQuad(0, 0, game.Width, game.Height, new FastColour(60, 60, 60, 160)); api.Texturing = true; title.Render(delta); for (int i = 0; i < buttons.Length; i++) { buttons[i].Render(delta); } api.Texturing = false; }
public override void Render(double delta) { UpdateFPS(delta); if (game.HideGui || !game.ShowFPS) { return; } api.Texturing = true; fpsText.Render(delta); if (!game.ClassicMode && game.activeScreen == null) { UpdateHackState(false); DrawPosition(); hackStates.Render(delta); } api.Texturing = false; }
public override void Render(double delta) { RenderMenuBounds(); api.Texturing = true; RenderMenuWidgets(delta); inputWidget.Render(delta); if (descWidget != null) { descWidget.Render(delta); } api.Texturing = false; float cX = game.Width / 2, cY = game.Height / 2; api.Draw2DQuad(cX - 250, cY + 90, 500, 2, grey); if (textPath == null) { return; } SaveMap(textPath); textPath = null; }