예제 #1
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 public Act(Player player, Person person, GameField field)
 {
     this.field  = field;
     this.person = person;
     this.player = player;
 }
예제 #2
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 public GetQuartersForArchitect(Player player, Person person, GameField field) :
     base(player, person, field)
 {
 }
예제 #3
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 public BuildQuarter(Player player, Person person, GameField field) :
     base(player, person, field)
 {
 }
예제 #4
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 public AddingMoneyToBank(Player player, Person person, GameField field) :
     base(player, person, field)
 {
 }
예제 #5
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     public override List <Act> GetPossibleActons(Player player, Person person, Flags flags, GameField field)
     {
         if (flags.MainActionDone && !flags.AddActionDone)
         {
             return new List <Act>()
                    {
                        new GetQuartersForArchitect(player, person, field)
                    }
         }
         ;
         return(new List <Act>());
     }
 }
예제 #6
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 public override List <Act> GetPossibleActons(Player player, Person person, Flags flags, GameField field)
 {
     return(new List <Act>());
 }
예제 #7
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 public GetMoneyFromQuarters(Player player, Person person, GameField field) :
     base(player, person, field)
 {
 }
예제 #8
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 public override List <Act> GetPossibleActons(Player player, Person person, Flags flags, GameField field)
 {
     return(new List <Act>()
     {
         new Сoronation(player, person, field)
     });
 }
예제 #9
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 public Сoronation(Player player, Person person, GameField field) :
     base(player, person, field)
 {
 }
예제 #10
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 public abstract List <Act> GetPossibleActons(Player player, Person person, Flags flags, GameField field);
예제 #11
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 public KillPerson(Player player, Person person, GameField field) :
     base(player, person, field)
 {
 }
예제 #12
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 public ExchangeQuartersWithPlayer(Player player, Person person, GameField field) :
     base(player, person, field)
 {
 }
예제 #13
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 public override List <Act> GetPossibleActons(Player player, Person person, Flags flags, GameField field)
 {
     return(new List <Act>()
     {
         new ExchangeQuartersWithPlayer(player, person, field),
         new ExchangeQuartersWithFreeQuarters(player, person, field)
     });
 }
예제 #14
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 public MerchantAction(Player player, Person person, GameField field) :
     base(player, person, field)
 {
 }