public void Reset() { origin = Vector3.zero; stepHeight = kDefaultStepHeight; treadHeight = kDefaultTreadHeight; nosingDepth = kDefaultNosingDepth; nosingWidth = kDefaultNosingWidth; innerDiameter = kDefaultInnerDiameter; outerDiameter = kDefaultOuterDiameter; height = kDefaultHeight; startAngle = kDefaultStartAngle; rotation = kDefaultRotation; innerSegments = kDefaultInnerSegments; outerSegments = kDefaultOuterSegments; riserType = StairsRiserType.ThickRiser; riserDepth = kDefaultRiserDepth; bottomSmoothingGroup = 0; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { // TODO: set defaults using attributes? stepHeight = kDefaultStepHeight; stepDepth = kDefaultStepDepth; treadHeight = kDefaultTreadHeight; nosingDepth = kDefaultNosingDepth; nosingWidth = kDefaultNosingWidth; width = kDefaultWidth; height = kDefaultHeight; depth = kDefaultDepth; plateauHeight = kDefaultPlateauHeight; riserType = StairsRiserType.ThinRiser; leftSide = StairsSideType.None; rightSide = StairsSideType.None; riserDepth = kDefaultRiserDepth; sideDepth = kDefaultSideDepth; sideWidth = kDefaultSideWidth; sideHeight = kDefaultSideHeight; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { brushOutline = null; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { bounds = kDefaultBounds; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { curveSegments = kDefaultCurveSegments; path = new ChiselPath(ChiselPath.Default); shape = new Curve2D(kDefaultShape); if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { diameterXYZ = kDefaultDiameter; rotation = kDefaultRotation; horizontalSegments = kDefaultHorizontalSegments; verticalSegments = kDefaultVerticalSegments; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { diameterXYZ = kDefaultDiameter; offsetY = 0; rotation = kDefaultRotation; horizontalSegments = kDefaultHorizontalSegments; verticalSegments = kDefaultVerticalSegments; generateFromCenter = kDefaultGenerateFromCenter; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { // TODO: create constants shape = kDefaultShape; startAngle = 0.0f; totalAngle = 360.0f; curveSegments = kDefaultCurveSegments; revolveSegments = kDefaultRevolveSegments; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { top.Reset(); bottom.Reset(); top.height = 1.0f; bottom.height = 0.0f; rotation = 0.0f; isEllipsoid = false; sides = 16; smoothingGroup = 1; type = CylinderShapeType.Cylinder; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { diameter = kDefaultDiameter; height = kDefaultHeight; length = kDefaultLength; topLength = kDefaultTopLength; bottomLength = kDefaultBottomLength; topSides = kDefaultTopSides; bottomSides = SidesVertices; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { height = kDefaultHeight; topHeight = kDefaultHemisphereHeight; bottomHeight = kDefaultHemisphereHeight; offsetY = 0; diameterX = kDefaultDiameter; diameterZ = kDefaultDiameter; rotation = kDefaultRotation; sides = kDefaultSides; topSegments = kDefaultTopSegments; bottomSegments = kDefaultBottomSegments; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }
public void Reset() { // TODO: create constants tubeWidth = 0.5f; tubeHeight = 0.5f; outerDiameter = 1.0f; tubeRotation = 0; startAngle = 0.0f; totalAngle = 360.0f; horizontalSegments = kDefaultHorizontalSegments; verticalSegments = kDefaultVerticalSegments; fitCircle = true; if (surfaceDefinition != null) { surfaceDefinition.Reset(); } }