Beispiel #1
0
        public void Reset()
        {
            origin = Vector3.zero;

            stepHeight = kDefaultStepHeight;

            treadHeight = kDefaultTreadHeight;
            nosingDepth = kDefaultNosingDepth;
            nosingWidth = kDefaultNosingWidth;

            innerDiameter = kDefaultInnerDiameter;
            outerDiameter = kDefaultOuterDiameter;
            height        = kDefaultHeight;

            startAngle = kDefaultStartAngle;
            rotation   = kDefaultRotation;

            innerSegments = kDefaultInnerSegments;
            outerSegments = kDefaultOuterSegments;

            riserType  = StairsRiserType.ThickRiser;
            riserDepth = kDefaultRiserDepth;

            bottomSmoothingGroup = 0;
            if (surfaceDefinition != null)
            {
                surfaceDefinition.Reset();
            }
        }
Beispiel #2
0
        public void Reset()
        {
            // TODO: set defaults using attributes?
            stepHeight  = kDefaultStepHeight;
            stepDepth   = kDefaultStepDepth;
            treadHeight = kDefaultTreadHeight;
            nosingDepth = kDefaultNosingDepth;
            nosingWidth = kDefaultNosingWidth;

            width  = kDefaultWidth;
            height = kDefaultHeight;
            depth  = kDefaultDepth;

            plateauHeight = kDefaultPlateauHeight;

            riserType  = StairsRiserType.ThinRiser;
            leftSide   = StairsSideType.None;
            rightSide  = StairsSideType.None;
            riserDepth = kDefaultRiserDepth;
            sideDepth  = kDefaultSideDepth;
            sideWidth  = kDefaultSideWidth;
            sideHeight = kDefaultSideHeight;

            if (surfaceDefinition != null)
            {
                surfaceDefinition.Reset();
            }
        }
 public void Reset()
 {
     brushOutline = null;
     if (surfaceDefinition != null)
     {
         surfaceDefinition.Reset();
     }
 }
Beispiel #4
0
 public void Reset()
 {
     bounds = kDefaultBounds;
     if (surfaceDefinition != null)
     {
         surfaceDefinition.Reset();
     }
 }
Beispiel #5
0
        public void Reset()
        {
            curveSegments = kDefaultCurveSegments;
            path          = new ChiselPath(ChiselPath.Default);
            shape         = new Curve2D(kDefaultShape);

            if (surfaceDefinition != null)
            {
                surfaceDefinition.Reset();
            }
        }
Beispiel #6
0
 public void Reset()
 {
     diameterXYZ        = kDefaultDiameter;
     rotation           = kDefaultRotation;
     horizontalSegments = kDefaultHorizontalSegments;
     verticalSegments   = kDefaultVerticalSegments;
     if (surfaceDefinition != null)
     {
         surfaceDefinition.Reset();
     }
 }
Beispiel #7
0
 public void Reset()
 {
     diameterXYZ        = kDefaultDiameter;
     offsetY            = 0;
     rotation           = kDefaultRotation;
     horizontalSegments = kDefaultHorizontalSegments;
     verticalSegments   = kDefaultVerticalSegments;
     generateFromCenter = kDefaultGenerateFromCenter;
     if (surfaceDefinition != null)
     {
         surfaceDefinition.Reset();
     }
 }
Beispiel #8
0
        public void Reset()
        {
            // TODO: create constants
            shape           = kDefaultShape;
            startAngle      = 0.0f;
            totalAngle      = 360.0f;
            curveSegments   = kDefaultCurveSegments;
            revolveSegments = kDefaultRevolveSegments;

            if (surfaceDefinition != null)
            {
                surfaceDefinition.Reset();
            }
        }
Beispiel #9
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        public void Reset()
        {
            top.Reset();
            bottom.Reset();

            top.height     = 1.0f;
            bottom.height  = 0.0f;
            rotation       = 0.0f;
            isEllipsoid    = false;
            sides          = 16;
            smoothingGroup = 1;
            type           = CylinderShapeType.Cylinder;

            if (surfaceDefinition != null)
            {
                surfaceDefinition.Reset();
            }
        }
Beispiel #10
0
        public void Reset()
        {
            diameter = kDefaultDiameter;

            height = kDefaultHeight;

            length       = kDefaultLength;
            topLength    = kDefaultTopLength;
            bottomLength = kDefaultBottomLength;

            topSides    = kDefaultTopSides;
            bottomSides = SidesVertices;

            if (surfaceDefinition != null)
            {
                surfaceDefinition.Reset();
            }
        }
        public void Reset()
        {
            height       = kDefaultHeight;
            topHeight    = kDefaultHemisphereHeight;
            bottomHeight = kDefaultHemisphereHeight;
            offsetY      = 0;
            diameterX    = kDefaultDiameter;
            diameterZ    = kDefaultDiameter;
            rotation     = kDefaultRotation;

            sides          = kDefaultSides;
            topSegments    = kDefaultTopSegments;
            bottomSegments = kDefaultBottomSegments;

            if (surfaceDefinition != null)
            {
                surfaceDefinition.Reset();
            }
        }
        public void Reset()
        {
            // TODO: create constants
            tubeWidth          = 0.5f;
            tubeHeight         = 0.5f;
            outerDiameter      = 1.0f;
            tubeRotation       = 0;
            startAngle         = 0.0f;
            totalAngle         = 360.0f;
            horizontalSegments = kDefaultHorizontalSegments;
            verticalSegments   = kDefaultVerticalSegments;

            fitCircle = true;

            if (surfaceDefinition != null)
            {
                surfaceDefinition.Reset();
            }
        }