private void loginClient(GameClient c, string pwd) { if (Program.CUR_PHASE == Program.Phase.FULL) { if (DBConnection.login(c.getUserName(), pwd)) { c.setLogin(); c.sendMessage(Message.LOGIN_OK); } else { c.sendMessage(Message.LOGIN_FAIL); } } }
private void loginClient(GameClient c, string pwd) { if (Program.CUR_PHASE == Program.Phase.FULL) { if (DBConnection.login(c.getUserName(), pwd)) { c.setLogin(); c.sendMessage(Message.LOGIN_OK); } else { c.sendMessage(Message.LOGIN_FAIL); } } }