private void putOffTable(GameClient c, GameTable t, bool disconnecting) { t.nowLeaving(c); c.leaveTable(t.getTid()); alertTableUpdate(t.getTid()); c.joinLobby(); if (!disconnecting) { alertJoinLobby(c); } }
private void putOffTable(GameClient c, GameTable t, bool disconnecting) { t.nowLeaving(c); c.leaveTable(t.getTid()); alertTableUpdate(t.getTid()); c.joinLobby(); if(!disconnecting) alertJoinLobby(c); }