static void Main() { using (ChaseAndEvadeGame game = new ChaseAndEvadeGame()) { game.Run(); } }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); ChaseAndEvadeGame g = new ChaseAndEvadeGame(this); SetContentView(g.Window); g.Run(); }
public override void FinishedLaunching(UIApplication app) { // Fun begins.. using (ChaseAndEvadeGame game = new ChaseAndEvadeGame()) { game.Run(); } }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { game = new ChaseAndEvadeGame(); game.Run(); }
private static void Main() { using (var game = new ChaseAndEvadeGame()) game.Run(); }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new ChaseAndEvadeGame(); game.Run(); }