void Awake() { input = GetComponent <InputField>(); var popup = GetComponentInParent <Popup>(); SaveListView saveList = popup.gameObject.GetComponentInChildren <SaveListView>(); saveList.ChangeSelectedItemHandler += OnChangeSaveName; }
void Awake() { popup = GetComponentInParent <Popup>(); saveList = popup.gameObject.GetComponentInChildren <SaveListView>(); }