public static PlayPositionSpecifier getPlayPosition() { var clock = getCurrentClock(); var timesig = mVsq.TimesigTable.getTimesigAt(clock); var result = new PlayPositionSpecifier(); int barCount = mVsq.TimesigTable.getBarCountFromClock(clock); int bar_top_clock = mVsq.TimesigTable.getClockFromBarCount(barCount); int clock_per_beat = 480 / 4 * timesig.denominator; int beat = (clock - bar_top_clock) / clock_per_beat; result.barCount = barCount - mVsq.getPreMeasure() + 1; result.beat = beat + 1; result.clock = clock - bar_top_clock - clock_per_beat * beat; result.denominator = timesig.denominator; result.numerator = timesig.numerator; result.tempo = mVsq.getTempoAt(clock); return(result); }
public static PlayPositionSpecifier getPlayPosition() { var clock = getCurrentClock(); var timesig = mVsq.TimesigTable.getTimesigAt( clock ); var result = new PlayPositionSpecifier(); int barCount = mVsq.TimesigTable.getBarCountFromClock( clock ); int bar_top_clock = mVsq.TimesigTable.getClockFromBarCount( barCount ); int clock_per_beat = 480 / 4 * timesig.denominator; int beat = (clock - bar_top_clock) / clock_per_beat; result.barCount = barCount - mVsq.getPreMeasure() + 1; result.beat = beat + 1; result.clock = clock - bar_top_clock - clock_per_beat * beat; result.denominator = timesig.denominator; result.numerator = timesig.numerator; result.tempo = mVsq.getTempoAt( clock ); return result; }