private void addSkillButton_Click(object sender, EventArgs e) { this.SaveSkillData(); this.skillData = new SkillData(); this.skillList.Add(this.skillData); this.skillsBox.SelectedIndex = this.skillList.Count - 1; }
private void skillsBox_SelectedIndexChanged(object sender, EventArgs e) { this.skillData = (SkillData)this.skillsBox.SelectedItem; this.SetUpBindings(); }
private void removeSkillButton_Click(object sender, EventArgs e) { this.skillList.Remove(this.skillData); this.skillData = null; this.skillsBox.SelectedIndex = this.skillsBox.SelectedIndex == 0 ? 0 : this.skillsBox.SelectedIndex - 1; }