private void addSkillButton_Click(object sender, EventArgs e)
        {
            this.SaveSkillData();

            this.skillData = new SkillData();
            this.skillList.Add(this.skillData);
            this.skillsBox.SelectedIndex = this.skillList.Count - 1;
        }
 private void skillsBox_SelectedIndexChanged(object sender, EventArgs e)
 {
     this.skillData = (SkillData)this.skillsBox.SelectedItem;
     this.SetUpBindings();
 }
 private void removeSkillButton_Click(object sender, EventArgs e)
 {
     this.skillList.Remove(this.skillData);
     this.skillData = null;
     this.skillsBox.SelectedIndex = this.skillsBox.SelectedIndex == 0 ? 0 : this.skillsBox.SelectedIndex - 1;
 }