예제 #1
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 public virtual void InInteraction(PhysicObject intetacted)
 {
     return;
 }
예제 #2
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        public virtual void CollisionEvent(PhysicObject sender, EventArgs p)
        {
            PhysicObject obj = sender;

            obj.CollisionUp.UpdateColisions();
        }
예제 #3
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 public virtual void DisturbedEvent(PhysicObject sender, PhysicObject p)
 {
     return;
 }
예제 #4
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 public virtual void OnDisturberd(PhysicObject p, PhysicObject obj)
 {
     InterationEvent?.DynamicInvoke(p, obj);
 }