public void InFinish(IngameStatus response)
 {
     Debug.Log("PlayingGameState InFinish()");
     GameController.Instance.controllAble = false;
     GameController.Instance.UpdateBoard(response);
     GameController.Instance.StateChanged();
 }
 public void InFinish(IngameStatus response)
 {
     Debug.Log("WaitGameState InFinish()");
     GameController.Instance.UpdateBoard(response);
     GameController.Instance.StateChanged();
 }