public void InFinish(IngameStatus response) { Debug.Log("PlayingGameState InFinish()"); GameController.Instance.controllAble = false; GameController.Instance.UpdateBoard(response); GameController.Instance.StateChanged(); }
public void InFinish(IngameStatus response) { Debug.Log("WaitGameState InFinish()"); GameController.Instance.UpdateBoard(response); GameController.Instance.StateChanged(); }