public Game(Player playerL, Player playerT, Player playerR, Player user) { this.PlayerLeft = playerL; this.PlayerTop = playerT; this.PlayerRight = playerR; this.User = user; User.IsDealer = true; this.Round = new List<Player> () { PlayerLeft, PlayerTop, PlayerRight, User }; }
protected override void OnCreate(Bundle bundle) { base.OnCreate (bundle); SetContentView (Resource.Layout.spades_layout); playerLeft = new Player (0); playerRight = new Player (2); playerTop = new Player (1); user = new Player (3); playerLeft.Partner = playerRight; playerRight.Partner = playerLeft; playerTop.Partner = user; user.Partner = playerTop; dealerList = new Dictionary<Player, bool> (); dealerList.Add (playerLeft, playerLeft.IsDealer); dealerList.Add (playerTop, playerTop.IsDealer); dealerList.Add (playerRight, playerRight.IsDealer); dealerList.Add (user, true); }
Player NextPlayer(Player current) { }