/// <summary> /// Create a new TicTacToeGame object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="status">Initial value of the Status property.</param> /// <param name="startDate">Initial value of the StartDate property.</param> /// <param name="durationInSec">Initial value of the DurationInSec property.</param> public static TicTacToeGame CreateTicTacToeGame(global::System.Int32 id, global::System.Int16 status, global::System.DateTime startDate, global::System.Int32 durationInSec) { TicTacToeGame ticTacToeGame = new TicTacToeGame(); ticTacToeGame.Id = id; ticTacToeGame.Status = status; ticTacToeGame.StartDate = startDate; ticTacToeGame.DurationInSec = durationInSec; return ticTacToeGame; }
/// <summary> /// Deprecated Method for adding a new object to the TicTacToeGameSet EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToTicTacToeGameSet(TicTacToeGame ticTacToeGame) { base.AddObject("TicTacToeGameSet", ticTacToeGame); }