/// <summary>
 /// Create a new TicTacToeGame object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="status">Initial value of the Status property.</param>
 /// <param name="startDate">Initial value of the StartDate property.</param>
 /// <param name="durationInSec">Initial value of the DurationInSec property.</param>
 public static TicTacToeGame CreateTicTacToeGame(global::System.Int32 id, global::System.Int16 status, global::System.DateTime startDate, global::System.Int32 durationInSec)
 {
     TicTacToeGame ticTacToeGame = new TicTacToeGame();
     ticTacToeGame.Id = id;
     ticTacToeGame.Status = status;
     ticTacToeGame.StartDate = startDate;
     ticTacToeGame.DurationInSec = durationInSec;
     return ticTacToeGame;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the TicTacToeGameSet EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToTicTacToeGameSet(TicTacToeGame ticTacToeGame)
 {
     base.AddObject("TicTacToeGameSet", ticTacToeGame);
 }
Example #3
0
 /// <summary>
 /// Deprecated Method for adding a new object to the TicTacToeGameSet EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToTicTacToeGameSet(TicTacToeGame ticTacToeGame)
 {
     base.AddObject("TicTacToeGameSet", ticTacToeGame);
 }