public override void OnRelease() { this.iResult = 0; this.iLevelID = 0; this.bGameType = 0; if (this.stReward != null) { this.stReward.Release(); this.stReward = null; } }
public override void OnUse() { this.stReward = (SCDT_SWEEP_REWARD)ProtocolObjectPool.Get(SCDT_SWEEP_REWARD.CLASS_ID); }
public SCPKG_SINGLEGAMESWEEPRSP() { this.stReward = (SCDT_SWEEP_REWARD)ProtocolObjectPool.Get(SCDT_SWEEP_REWARD.CLASS_ID); }