public override void OnRelease()
 {
     this.iResult   = 0;
     this.iLevelID  = 0;
     this.bGameType = 0;
     if (this.stReward != null)
     {
         this.stReward.Release();
         this.stReward = null;
     }
 }
 public override void OnUse()
 {
     this.stReward = (SCDT_SWEEP_REWARD)ProtocolObjectPool.Get(SCDT_SWEEP_REWARD.CLASS_ID);
 }
Example #3
0
 public SCPKG_SINGLEGAMESWEEPRSP()
 {
     this.stReward = (SCDT_SWEEP_REWARD)ProtocolObjectPool.Get(SCDT_SWEEP_REWARD.CLASS_ID);
 }