public OutgoingMasterServerPeer(IRpcProtocol protocol, IPhotonPeer nativePeer, SubServer subServer) : base(protocol, nativePeer) { _application = subServer; Log.InfoFormat("connection to master at {0}:{1} established (id={2})", RemoteIP, RemotePort, ConnectionId); RequestFiber.Enqueue(Register); }
public IncomingSubServerToSubServerPeer(InitRequest initRequest, SubServer server) : base(initRequest.Protocol, initRequest.PhotonPeer) { _server = server; Log.InfoFormat("game server connection from {0}:{1} established (id={2})", RemoteIP, RemotePort, ConnectionId); }