Example #1
0
 public OutgoingMasterServerPeer(IRpcProtocol protocol, IPhotonPeer nativePeer, SubServer subServer)
     : base(protocol, nativePeer)
 {
     _application = subServer;
     Log.InfoFormat("connection to master at {0}:{1} established (id={2})", RemoteIP, RemotePort, ConnectionId);
     RequestFiber.Enqueue(Register);
 }
 public OutgoingMasterServerPeer(IRpcProtocol protocol, IPhotonPeer nativePeer, SubServer subServer)
     : base(protocol, nativePeer)
 {
     _application = subServer;
     Log.InfoFormat("connection to master at {0}:{1} established (id={2})", RemoteIP, RemotePort, ConnectionId);
     RequestFiber.Enqueue(Register);
 }
 public IncomingSubServerToSubServerPeer(InitRequest initRequest, SubServer server)
     : base(initRequest.Protocol, initRequest.PhotonPeer)
 {
     _server = server;
     Log.InfoFormat("game server connection from {0}:{1} established (id={2})", RemoteIP, RemotePort, ConnectionId);
 }
 public IncomingSubServerToSubServerPeer(InitRequest initRequest, SubServer server)
     : base(initRequest.Protocol, initRequest.PhotonPeer)
 {
     _server = server;
     Log.InfoFormat("game server connection from {0}:{1} established (id={2})", RemoteIP, RemotePort, ConnectionId);
 }