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C# (CSharp) Byn.Awrtc.Browser CAPI.Unity_MediaNetwork_IsMute 예제들
프로그래밍 언어:
C# (CSharp)
네임스페이스/패키지 이름:
Byn.Awrtc.Browser
클래스/타입:
CAPI
메소드/함수:
Unity_MediaNetwork_IsMute
hotexamples.com에서의 예제들:
1
C# (CSharp) Byn.Awrtc.Browser CAPI.Unity_MediaNetwork_IsMute - 1개의 예제가 발견되었습니다
. 이것들은 오픈소스 프로젝트에서 추출된 C# (CSharp)의
Byn.Awrtc.Browser.CAPI.Unity_MediaNetwork_IsMute
에 대한 실세계 최고 등급의 예제들입니다. 예제들을 평가하여 예제의 품질 향상에 도움을 줄 수 있습니다.
자주 사용되는 메소드들
보기
숨기기
DeviceApi_Devices_Get(1)
Unity_MediaNetwork_TryGetFrameDataLength(1)
Unity_WebRtcNetwork_StopServer(1)
Unity_WebRtcNetwork_StartServer(1)
Unity_WebRtcNetwork_Shutdown(1)
Unity_WebRtcNetwork_SendData(1)
Unity_WebRtcNetwork_Release(1)
Unity_WebRtcNetwork_PeekEventDataLength(1)
Unity_WebRtcNetwork_IsBrowserSupported(1)
Unity_WebRtcNetwork_IsAvailable(1)
Unity_WebRtcNetwork_GetBufferedAmount(1)
Unity_WebRtcNetwork_Flush(1)
Unity_WebRtcNetwork_Disconnect(1)
Unity_WebRtcNetwork_Dequeue(1)
Unity_WebRtcNetwork_Create(1)
Unity_WebRtcNetwork_Connect(1)
Unity_MediaNetwork_TryGetFrame(1)
DeviceApi_Devices_Length(1)
Unity_MediaNetwork_GetConfigurationState(1)
DeviceApi_LastUpdate(1)
Unity_DeviceApi_Devices_Get(1)
Unity_DeviceApi_Devices_Length(1)
Unity_DeviceApi_LastUpdate(1)
Unity_MediaNetwork_Configure(1)
Unity_MediaNetwork_Create(1)
Unity_MediaNetwork_HasAudioTrack(1)
Unity_MediaNetwork_SetVolume(1)
Unity_MediaNetwork_HasUserMedia(1)
Unity_MediaNetwork_HasVideoTrack(1)
Unity_MediaNetwork_IsAvailable(1)
Unity_MediaNetwork_IsMute(1)
Unity_MediaNetwork_ResetConfiguration(1)
Unity_MediaNetwork_SetMute(1)
Unity_WebRtcNetwork_Update(1)
자주 사용되는 메소드들
DeviceApi_Devices_Get (1)
Unity_MediaNetwork_TryGetFrameDataLength (1)
Unity_WebRtcNetwork_StopServer (1)
Unity_WebRtcNetwork_StartServer (1)
Unity_WebRtcNetwork_Shutdown (1)
Unity_WebRtcNetwork_SendData (1)
Unity_WebRtcNetwork_Release (1)
Unity_WebRtcNetwork_PeekEventDataLength (1)
Unity_WebRtcNetwork_IsBrowserSupported (1)
Unity_WebRtcNetwork_IsAvailable (1)
자주 사용되는 메소드들
Unity_WebRtcNetwork_GetBufferedAmount (1)
Unity_WebRtcNetwork_Flush (1)
Unity_WebRtcNetwork_Disconnect (1)
Unity_WebRtcNetwork_Dequeue (1)
Unity_WebRtcNetwork_Create (1)
Unity_WebRtcNetwork_Connect (1)
Unity_MediaNetwork_TryGetFrame (1)
DeviceApi_Devices_Length (1)
Unity_MediaNetwork_GetConfigurationState (1)
DeviceApi_LastUpdate (1)
Unity_DeviceApi_Devices_Get (1)
Unity_DeviceApi_Devices_Length (1)
Unity_DeviceApi_LastUpdate (1)
Unity_MediaNetwork_Configure (1)
Unity_MediaNetwork_Create (1)
Unity_MediaNetwork_HasAudioTrack (1)
Unity_MediaNetwork_SetVolume (1)
Unity_MediaNetwork_HasUserMedia (1)
Unity_MediaNetwork_HasVideoTrack (1)
Unity_MediaNetwork_IsAvailable (1)
자주 사용되는 메소드들
Unity_DeviceApi_Devices_Get (1)
Unity_DeviceApi_Devices_Length (1)
Unity_DeviceApi_LastUpdate (1)
Unity_MediaNetwork_Configure (1)
Unity_MediaNetwork_Create (1)
Unity_MediaNetwork_HasAudioTrack (1)
Unity_MediaNetwork_SetVolume (1)
Unity_MediaNetwork_HasUserMedia (1)
Unity_MediaNetwork_HasVideoTrack (1)
Unity_MediaNetwork_IsAvailable (1)
Unity_MediaNetwork_IsMute (1)
Unity_MediaNetwork_ResetConfiguration (1)
Unity_MediaNetwork_SetMute (1)
Unity_WebRtcNetwork_Update (1)
자주 사용되는 메소드들
Unity_MediaNetwork_IsMute (1)
Unity_MediaNetwork_ResetConfiguration (1)
Unity_MediaNetwork_SetMute (1)
Unity_WebRtcNetwork_Update (1)
예제 #1
0
파일 보기
파일:
BrowserMediaNetwork.cs
프로젝트:
IslamovDisa/WebRTCTest
public bool IsMute() { return(CAPI.Unity_MediaNetwork_IsMute(mReference)); }