public int HandlePacket(GameClient client, GSPacketIn packet) { if (client.Player.PlayerCharacter.ConsortiaID == 0) return 0; //int id = packet.ReadInt(); string nickName = packet.ReadString(); bool result = false; string msg = "ConsortiaChangeChairmanHandler.Failed"; if (string.IsNullOrEmpty(nickName)) { msg = "ConsortiaChangeChairmanHandler.NoName"; } else if( nickName == client.Player.PlayerCharacter.NickName) { msg = "ConsortiaChangeChairmanHandler.Self"; } else { using (ConsortiaBussiness db = new ConsortiaBussiness()) { string tempUserName = ""; int tempUserID = 0; ConsortiaDutyInfo info = new ConsortiaDutyInfo(); if (db.UpdateConsortiaChairman(nickName, client.Player.PlayerCharacter.ConsortiaID, client.Player.PlayerCharacter.ID, ref msg, ref info,ref tempUserID, ref tempUserName)) { ConsortiaDutyInfo orderInfo = new ConsortiaDutyInfo(); orderInfo.Level = client.Player.PlayerCharacter.DutyLevel; orderInfo.DutyName = client.Player.PlayerCharacter.DutyName; orderInfo.Right = client.Player.PlayerCharacter.Right; msg = "ConsortiaChangeChairmanHandler.Success1"; result = true; GameServer.Instance.LoginServer.SendConsortiaDuty(orderInfo, 9, client.Player.PlayerCharacter.ConsortiaID, tempUserID, tempUserName, 0, ""); GameServer.Instance.LoginServer.SendConsortiaDuty(info, 8, client.Player.PlayerCharacter.ConsortiaID, client.Player.PlayerCharacter.ID, client.Player.PlayerCharacter.NickName, 0, ""); } } } string temp = LanguageMgr.GetTranslation(msg); if (msg == "ConsortiaChangeChairmanHandler.Success1") { temp += nickName + LanguageMgr.GetTranslation("ConsortiaChangeChairmanHandler.Success2"); } packet.WriteBoolean(result); packet.WriteString(temp); client.Out.SendTCP(packet); return 0; }