예제 #1
0
 protected override void Initialize()
 {
     base.Initialize();
     //���@������
     myship = new Myship();
     myship.Init();
 }
예제 #2
0
 protected override void Initialize()
 {
     base.Initialize();
     //自機初期化
     myship = new Myship();
     myship.Init();
 }
예제 #3
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);

            Content.RootDirectory = "Content";
            myship = new Myship();

            //_clock = new GameClock();
            //_inputState = new InputState();
            //_inputWrapper = new InputWrapper(new ControllerWrapper(PlayerIndex.One, true), _clock.GetCurrentTime);
            //_inputWrapper.Controller.UseKeyboard = true;
            _moverManager = new MoverManager(myship.Position);
        }
예제 #4
0
 public void setupHarness()
 {
     dude = new Myship();
     manager = new MoverManager(dude.Position);
     pattern = new BulletPattern();
 }
예제 #5
0
 public void setupHarness()
 {
     dude = new Myship();
     manager = new MoverManager(dude.Position);
 }