예제 #1
0
 public virtual void OnListenerDestroyed(IDependable listener)
 {
     if (listener == parent)
     {
         DependencyManager.Destroy(this);
     }
 }
예제 #2
0
 public BattleInterface(Battle battle)
 {
     this.battle = battle;
     Destroyed  += (o, a) => DependencyManager.Destroy(this);
     DependencyManager.Connect(battle, this);
     DependencyManager.Connect(Game.UIKey, this);
     Reload();
 }
예제 #3
0
 public void OnTriggerDestroyed(IDependable trigger)
 {
     if (trigger == obj)
     {
         Destroy();
         DependencyManager.Destroy(this);
     }
 }
예제 #4
0
        public static MenuItem CreateDeleteButton(IDependable obj)
        {
            MenuItem deleteButton = new MenuItem("Delete");

            deleteButton.Activated += delegate {
                DependencyManager.Destroy(obj);
                DependencyManager.TriggerAllFlags();
            };
            return(deleteButton);
        }
예제 #5
0
 public override void RemoveRange <T> (IEnumerable <T> objs)
 {
     foreach (object obj in objs)
     {
         Trait trait = (Trait)obj;
         traits.Remove(trait);
         trait.parent = null;
         DependencyManager.Destroy(trait);
         DependencyManager.Disconnect(trait, this);
     }
     DependencyManager.Flag(this);
 }
예제 #6
0
        public MainInterface()
        {
            DependencyManager.Connect(Game.city, this);
            DependencyManager.Connect(Game.UIKey, this);

            textBar    = new HBox();
            numbersBar = new HBox();
            VBox topBars = new VBox(false, 2)
            {
                BorderWidth = 5
            };

            topBars.PackStart(textBar);
            topBars.PackStart(numbersBar);
            PackStart(new HSeparator(), false, false, 0);
            PackStart(topBars, false, false, 0);
            PackStart(new HSeparator(), false, false, 0);

            HBox mainHBox = new HBox();

            PackStart(mainHBox, true, true, 0);

            //Set up the containers
            VBox leftVBox = new VBox();

            mainNotebook = new Notebook();
            leftVBox.PackStart(mainNotebook, true, true, 0);
            mainHBox.PackStart(leftVBox, true, true, 0);

            ////Notebook
            ///
            //Map tab
            map = new Map();             //Profiler called inside Map constructor
            mainNotebook.AppendPage(map, new Label("Map"));
            Profiler.Log();
            //Search tab
            Search search = new Search(null, (obj) => Inspector.InspectInNearestInspector(obj, this));

            mainNotebook.AppendPage(search, new Label("Search"));
            //My domain
            Search domain = new Search((obj) => (obj is Territory || obj is Structure) && ((IAffiliated)obj).affiliation == Game.player,
                                       (obj) => Inspector.InspectInNearestInspector(obj, this));

            domain.typesButton.State        = StateType.Insensitive;
            domain.toplevelOnlyButton.State = StateType.Insensitive;
            mainNotebook.AppendPage(domain, new Label("Domain"));
            //Event log tab
            eventLogLabel = new ClickableEventBox {
                Child = new Label("Logs"), prelight = false, depress = false
            };
            eventLogLabel.DoubleClicked += (o, a) => WindowizeEventLog();
            eventLogLabel.ShowAll();
            eventLogsScroller = new ScrolledWindow();
            eventLogsScroller.SetSizeRequest(200, -1);
            eventLogsDisplay = new VBox {
                BorderWidth = 10
            };
            eventLogsScroller.AddWithViewport(eventLogsDisplay);
            mainNotebook.AppendPage(eventLogsScroller, eventLogLabel);

            //Agents bottom bar
            assetsBar = new AssetsBottomBar {
                BorderWidth = 10
            };
            leftVBox.PackStart(assetsBar, false, false, 0);

            //Inspector
            Inspector inspector = new Inspector()
            {
                BorderWidth = 10
            };

            mainHBox.PackStart(inspector, false, false, 0);

            Profiler.Log(ref Profiler.searchCreateTime);

            MainWindow.main.inspector = inspector;

            Destroyed += (o, a) => DependencyManager.Destroy(this);

            Reload();

            mainNotebook.CurrentPage = 0;
        }
예제 #7
0
        public Search(Func <GameObject, bool> Filter = null, Action <GameObject> OnClicked = null, bool lazy = true)
        {
            DependencyManager.Connect(Game.city, this);
            DependencyManager.Connect(Game.UIKey, this);
            Destroyed     += (o, a) => DependencyManager.Destroy(this);
            this.Filter    = Filter ?? delegate { return(true); };
            this.OnClicked = OnClicked ?? delegate { };
            this.lazy      = lazy;

            //Search bar
            searchBar = new Toolbar();
            PackStart(searchBar, false, false, 0);

            //Search results
            resultsWindow = new ScrolledWindow();
            PackStart(resultsWindow, true, true, 0);

            lister     = new CachingLister <GameObject>(SetupListing);
            tesselator = new CachingTesselator <GameObject>(SetupCell, resultsWindow);
            headerer   = new CachingLister <GameObject>(SetupHeader);

            //Search
            searchText            = new Entry();
            searchText.Activated += (o, a) => Reload();
            searchBar.Insert(new ToolItem()
            {
                Child = searchText
            }, -1);

            //Types
            typesButton       = new ToggleButton("All types");
            typesMenu         = new TogglePopup(typesButton);
            typesMenu.Hidden += delegate { TypeChanged(); Reload(); };
            types             = new Checklist(true,
                                              new string[] { "Parahuman", "Team", "Faction" },
                                              new object[] { typeof(Parahuman), typeof(Team), typeof(Faction) })
            {
                BorderWidth = 2
            };
            typesMenu.Add(types);
            searchBar.Insert(new SeparatorToolItem()
            {
            }, 1);
            searchBar.Insert(new ToolItem {
                Child = new Label("Scope: ")
            }, -1);
            searchBar.Insert(new ToolItem {
                Child = typesButton
            }, -1);

            //Toplevel only
            toplevelOnlyButton          = new CheckButton("Toplevel only");
            toplevelOnlyButton.Toggled += (o, a) => Reload();
            searchBar.Insert(new SeparatorToolItem(), -1);
            searchBar.Insert(new ToolItem {
                Child = toplevelOnlyButton
            }, -1);
            searchBar.Insert(new SeparatorToolItem(), -1);

            //Traits
            traitsButton       = new ToggleButton("More Filters");
            traitsMenu         = new TogglePopup(traitsButton);
            traitsMenu.Hidden += (o, a) => Reload();
            HBox columns = new HBox(false, 5)
            {
                BorderWidth = 2
            };

            alignments = new Checklist(true,
                                       new string[] { "Hero", "Vigilante", "Rogue", "Mercenary", "Villain" },
                                       new object[] { Alignment.Hero, Alignment.Vigilante, Alignment.Rogue, Alignment.Mercenary, Alignment.Villain });
            threats = new Checklist(true,
                                    new string[] { "C", "B", "A", "S", "X" },
                                    new object[] { Threat.C, Threat.B, Threat.A, Threat.S, Threat.X });
            columns.PackStart(alignments, false, false, 0);
            columns.PackStart(threats, false, false, 5);
            traitsMenu.Add(columns);
            searchBar.Insert(new ToolItem {
                Child = traitsButton
            }, -1);

            //Presentation
            presentation          = new ComboBox(new string[] { "Listings", "Cells", "Headers" });
            presentation.Changed += (o, args) => PresentationChanged();
            presentation.Active   = 0;
            searchBar.Insert(new SeparatorToolItem(), -1);
            searchBar.Insert(new ToolItem {
                Child = presentation
            }, -1);

            Reload();
        }