//********************************************************************************************************************************************* // // Method Name: BreakoutKeyDown // // Description: // Call to handle operator key down presses. Dependant on the state of the game, key presses will change functionality. // // Arguments: // theSender - The object that sent the event arguments. // theEventArguments - The events that occurred by the sender. // // Return: // N/A // //********************************************************************************************************************************************* private void BreakoutKeyDown(Object theSender, KeyEventArgs theEventArguments) { mBreakoutGame.BreakoutKeyDown(theEventArguments); }