예제 #1
0
        private void onQuickPlayInit(BaseState in_state)
        {
            CreateGameSubState createGameState = in_state as CreateGameSubState;

            if (createGameState != null)
            {
                GStateManager.Instance.OnInitializeDelegate -= onQuickPlayInit;
                createGameState.QuickPlay();
            }
        }
예제 #2
0
        private void onFindLobbyLateInit(BaseState in_state)
        {
            CreateGameSubState createGameState = in_state as CreateGameSubState;

            if (createGameState != null)
            {
                GStateManager.Instance.OnInitializeDelegate -= onFindLobbyLateInit;
                createGameState.LateInit(false);
            }
        }