public override void Write(PSOBBGamePacketPayloadClient value, Span <byte> buffer, ref int offset) { BlockCharacterDataInitializeClientResponsePayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadClient value, Span <byte> buffer, ref int offset) { CharacterDataParametersChunkRequestPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadClient value, Span <byte> buffer, ref int offset) { BlockFinishedGameBurstingRequestPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadClient value, Span <byte> buffer, ref int offset) { SharedDisconnectionRequestPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadClient value, Span <byte> buffer, ref int offset) { BlockNetworkCommand62EventClientPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadClient value, Span <byte> buffer, ref int offset) { BlockTextChatMessageRequestPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadClient value, Span <byte> buffer, ref int offset) { UnknownClientGamePayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }